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    Fahrzeuginformation wird nicht angezeigt

    • Philip123
    • 10. Oktober 2016 um 21:17
    • Geschlossen
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    • Philip123
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      • 10. Oktober 2016 um 21:17
      • #1

      Hallo Community, auf meinem Altis Server werden die Fahrzeuginformationen nicht angezeigt...
      Hier mal ein Screen wir das aussieht:
      http://steamcommunity.com/sharedfiles/fi…s/?id=778666722 (Bei den Helikoptern ist es genau so)
      Wenn man auf Kaufen/Mieten klickt passiert auch nichts weiter hier mal meine Datei:

      Spoiler anzeigen

      class CarShops {
      /*
      * ARRAY FORMAT:
      * 0: STRING (Classname)
      * 1: ARRAY (This is for limiting items to certain things)
      * 0: Variable to read from
      * 1: Variable Value Type (SCALAR / BOOL /EQUAL)
      * 2: What to compare to (-1 = Check Disabled)
      *
      * BLUFOR Vehicle classnames can be found here: Arma 3 CfgVehicles WEST - Bohemia Interactive Community
      * OPFOR Vehicle classnames can be found here: Arma 3 CfgVehicles EAST - Bohemia Interactive Community
      * Independent Vehicle classnames can be found here: Arma 3 CfgVehicles GUER - Bohemia Interactive Community
      * Civilian Vehicle classnames can be found here: Arma 3 CfgVehicles CIV - Bohemia Interactive Community
      */
      class civ_car {
      side = "civ";
      vehicles[] = {
      { "B_Quadbike_01_F", { "", "", -1 } },
      { "C_Hatchback_01_F", { "", "", -1 } },
      { "C_Offroad_01_F", { "", "", -1 } },
      { "C_SUV_01_F", { "", "", -1 } },
      { "C_Hatchback_01_sport_F", { "", "", -1 } },
      { "C_Van_01_transport_F", { "", "", -1 } }
      };
      };

      class kart_shop {
      side = "civ";
      vehicles[] = {
      { "C_Kart_01_Blu_F", { "", "", -1 } },
      { "C_Kart_01_Fuel_F", { "", "", -1 } },
      { "C_Kart_01_Red_F", { "", "", -1 } },
      { "C_Kart_01_Vrana_F", { "", "", -1 } }
      };
      };

      class civ_truck {
      side = "civ";
      vehicles[] = {
      { "C_Van_01_box_F", { "", "", -1 } },
      { "I_Truck_02_transport_F", { "", "", -1 } },
      { "I_Truck_02_covered_F", { "", "", -1 } },
      { "B_Truck_01_transport_F", { "", "", -1 } },
      { "O_Truck_03_transport_F", { "", "", -1 } },
      { "O_Truck_03_covered_F", { "", "", -1 } },
      { "B_Truck_01_box_F", { "", "", -1 } },
      { "O_Truck_03_device_F", { "", "", -1 } },
      { "C_Van_01_fuel_F", { "", "", -1 } },
      { "I_Truck_02_fuel_F", { "", "", -1 } },
      { "B_Truck_01_fuel_F", { "", "", -1 } }
      };
      };

      class civ_air {
      side = "civ";
      vehicles[] = {
      { "C_Heli_Light_01_civil_F", { "", "", -1 } },
      { "B_Heli_Light_01_F", { "", "", -1 } },
      { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
      };
      };

      class civ_ship {
      side = "civ";
      vehicles[] = {
      { "C_Rubberboat", { "", "", -1 } },
      { "C_Boat_Civil_01_F", { "", "", -1 } },
      { "B_SDV_01_F", { "", "", -1 } }
      };
      };

      class reb_car {
      side = "civ";
      vehicles[] = {
      { "B_Quadbike_01_F", { "", "", -1 } },
      { "B_G_Offroad_01_F", { "", "", -1 } },
      { "O_MRAP_02_F", { "", "", -1 } },
      { "B_Heli_Light_01_stripped_F", { "", "", -1 } },
      { "B_G_Offroad_01_armed_F", { "", "", -1 } }
      };
      };

      class med_shop {
      side = "med";
      vehicles[] = {
      { "C_Offroad_01_F", { "", "", -1 } },
      { "C_SUV_01_F", { "", "", -1 } },
      { "I_Truck_02_medical_F", { "", "", -1 } },
      { "O_Truck_03_medical_F", { "", "", -1 } },
      { "B_Truck_01_medical_F", { "", "", -1 } }
      };
      };

      class med_air_hs {
      side = "med";
      vehicles[] = {
      { "B_Heli_Light_01_F", { "", "", -1 } },
      { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
      };
      };

      class cop_car {
      side = "cop";
      vehicles[] = {
      { "B_Quadbike_01_F", { "", "", -1 } },
      { "C_Offroad_01_F", { "", "", -1 } },
      { "C_SUV_01_F", { "life_coplevel", "SCALAR", 1 } },
      { "C_Hatchback_01_F", { "life_coplevel", "SCALAR", 2 } },
      { "C_Hatchback_01_sport_F", { "life_coplevel", "SCALAR", 3 } },
      { "B_MRAP_01_F", { "life_coplevel", "SCALAR", 4 } },
      { "I_MRAP_03_F", { "life_coplevel", "SCALAR", 5 } },
      { "O_MRAP_02_F", { "life_coplevel", "SCALAR", 5 } },
      { "I_G_Offroad_01_armed_F", { "life_coplevel", "SCALAR", 6 } },
      { "B_T_APC_Wheeled_01_cannon_F", { "life_coplevel", "SCALAR", 6 } }
      };
      };

      class cop_air {
      side = "cop";
      vehicles[] = {
      { "B_Heli_Light_01_F", { "life_coplevel", "SCALAR", 1 } },
      { "O_Heli_Light_02_unarmed_F", { "life_coplevel", "SCALAR", 2 } },
      { "I_Heli_light_03_unarmed_F", { "life_coplevel", "SCALAR", 3 } },
      { "I_Heli_Transport_02_F", { "life_coplevel", "SCALAR", 4 } },
      { "B_Heli_Transport_01_F", { "life_coplevel", "SCALAR", 5 } },
      { "B_Heli_Attack_01_F", { "life_coplevel", "SCALAR", 6 } },
      { "B_Heli_Transport_03_unarmed_green_F", { "life_coplevel", "SCALAR", 6 } }
      };
      };

      class cop_ship {
      side = "cop";
      vehicles[] = {
      { "B_Boat_Transport_01_F", { "", "", -1 } },
      { "C_Boat_Civil_01_police_F", { "", "", -1 } },
      { "B_Boat_Armed_01_minigun_F", { "life_coplevel", "SCALAR", 5 } },
      { "B_SDV_01_F", { "", "", -1 } }
      };
      };
      };

      class LifeCfgVehicles {
      /*
      * Vehicle Configs (Contains textures and other stuff)
      *
      * "price" is the price before any multipliers set in Master_Config are applied.
      *
      * Default Multiplier Values & Calculations:
      * Civilian [Purchase, Sell]: [1.0, 0.5]
      * Cop [Purchase, Sell]: [0.5, 0.5]
      * Medic [Purchase, Sell]: [0.75, 0.5]
      * ChopShop: Payout = price * 0.25
      * GarageSell: Payout = price * [0.5, 0.5, 0.5, -1]
      * Cop Impound: Payout = price * 0.1
      * Pull Vehicle from Garage: Cost = price * [1, 0.5, 0.75, -1] * [0.5, 0.5, 0.5, -1]
      * -- Pull Vehicle & GarageSell Array Explanation = [civ,cop,medic,east]
      *
      * 1: ARRAY (license required)
      * Ex: { "driver", "" , "" , "" } //civilian, west, independent, east
      * licenses[] = { {"CIV"}, {"COP"}, {"MEDIC"}, {"EAST"} };
      * Textures config follows { Texture Name, side, {texture(s)path}}
      * Texture(s)path follows this format:
      * INDEX 0: Texture Layer 0
      * INDEX 1: Texture Layer 1
      * INDEX 2: Texture Layer 2
      * etc etc etc
      *
      */

      class Default {
      vItemSpace = -1;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class I_Truck_02_medical_F {
      vItemSpace = 150;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 25000;
      textures[] = {};
      };

      class O_Truck_03_medical_F {
      vItemSpace = 200;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 45000;
      textures[] = {};
      };

      class B_Truck_01_medical_F {
      vItemSpace = 250;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 60000;
      textures[] = {};
      };

      class C_Rubberboat {
      vItemSpace = 45;
      licenses[] = { {"boat"}, {""}, {""}, {""} };
      price = 5000;
      textures[] = { };
      };

      class B_Heli_Transport_01_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\polizei_ghost1.jpg",
      "textures\polizei_ghost2.jpg"
      } }
      };
      };
      class I_Heli_light_03_unarmed_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\polizei_hellcat.jpg"
      } }
      };
      };
      class B_T_APC_Wheeled_01_cannon_F {
      vItemSpace = 200;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\apc_wheeled_01_adds_co2.paa",
      "textures\apc_wheeled_01_base_co2.paa",
      "textures\apc_wheeled_01_int_co2.paa.paa",
      "textures\apc_wheeled_01_tows_co2.paa"
      } }
      };
      };

      class B_Heli_Attack_01_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\polizei_blackfoot.jpg"
      } }
      };
      };
      class I_MRAP_03_F {
      vItemSpace = 200;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "SEK", "cop", {
      "textures\strider_sek.paa"
      } }
      };
      };
      class I_Heli_Transport_02_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\polizei_mohawk1.jpg",
      "textures\polizei_mohawk2.jpg",
      "textures\polizei_mohawk3.jpg"
      } }
      };
      };

      class B_Heli_Transport_03_unarmed_green_F {
      vItemSpace = 200;
      licenses[] = { {""}, {"cAir"}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\polizei_huron1.jpg",
      "textures\polizei_huron2.jpg"
      } }
      };
      };
      class B_MRAP_01_hmg_F {
      vItemSpace = 100;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 750000;
      textures[] = {
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class B_Boat_Armed_01_minigun_F {
      vItemSpace = 175;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 75000;
      textures[] = { };
      };

      class B_Boat_Transport_01_F {
      vItemSpace = 45;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 3000;
      textures[] = { };
      };

      class O_Truck_03_transport_F {
      vItemSpace = 285;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 200000;
      textures[] = { };
      };

      class O_Truck_03_device_F {
      vItemSpace = 350;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 450000;
      textures[] = { };
      };

      class Land_CargoBox_V1_F {
      vItemSpace = 5000;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class Box_IND_Grenades_F {
      vItemSpace = 350;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class B_supplyCrate_F {
      vItemSpace = 700;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = -1;
      textures[] = {};
      };

      class B_G_Offroad_01_F {
      vItemSpace = 65;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 12500;
      textures[] = { };
      };

      class B_G_Offroad_01_armed_F {
      vItemSpace = 65;
      licenses[] = { {"rebel"}, {""}, {""}, {""} };
      price = 750000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\offroad_bullen_blau.paa"
      } }
      };
      };

      class C_Boat_Civil_01_F {
      vItemSpace = 85;
      licenses[] = { {"boat"}, {""}, {""}, {""} };
      price = 22000;
      textures[] = { };
      };

      class C_Boat_Civil_01_police_F {
      vItemSpace = 85;
      licenses[] = { {""}, {"cg"}, {""}, {""} };
      price = 20000;
      textures[] = { };
      };

      class B_Truck_01_box_F {
      vItemSpace = 450;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 350000;
      textures[] = { };
      };

      class B_Truck_01_transport_F {
      vItemSpace = 325;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 275000;
      textures[] = { };
      };

      class O_MRAP_02_F {
      vItemSpace = 60;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 150000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\ifrit.paa",
      "textures\ifrit2.paa"
      } }
      };
      };

      class C_Offroad_01_F {
      vItemSpace = 65;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 12500;
      textures[] = {
      { "Red", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
      } },
      { "Yellow", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
      } },
      { "White", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
      } },
      { "Blue", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
      } },
      { "Dark Red", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
      } },
      { "Blue / White", "civ", {
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
      "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
      } },
      { "Taxi", "civ", {
      "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
      } },
      { "Polizei", "cop", {
      "textures\offroad_bullen_blau.paa"
      } }
      };
      };

      class C_Kart_01_Blu_F {
      vItemSpace = 20;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 15000;
      textures[] = {};
      };
      /*
      To edit another information in this classes you can use this exemple.
      class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
      vItemSpace = 40;
      price = ;
      };

      will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
      */
      class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
      class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
      class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};

      class C_Hatchback_01_sport_F {
      vItemSpace = 45;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 40000;
      textures[] = {
      { "Red", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
      } },
      { "Dark Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
      } },
      { "Orange", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
      } },
      { "Black / White", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
      } },
      { "Beige", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
      } },
      { "Green", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
      } },
      { "Polizei", "cop", {
      "textures\polizei_hatchback.jpg"
      } }
      };
      };

      class B_Quadbike_01_F {
      vItemSpace = 25;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 2500;
      textures[] = {
      { "Brown", "cop", {
      "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
      } },
      { "Digi Desert", "reb", {
      "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
      } },
      { "Black", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
      } },
      { "Blue", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
      } },
      { "Red", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
      } },
      { "White", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
      } },
      { "Digi Green", "civ", {
      "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
      } },
      { "Hunter Camo", "civ", {
      "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
      } },
      { "Polizei", "cop", {
      "textures\quadbike_01_co.jpg"
      } },
      { "Rebel Camo", "reb", {
      "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
      } }
      };
      };

      class I_Truck_02_covered_F {
      vItemSpace = 250;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 100000;
      textures[] = {
      { "Orange", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
      } },
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class I_Truck_02_transport_F {
      vItemSpace = 200;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 75000;
      textures[] = {
      { "Orange", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
      } },
      { "Black", "cop", {
      "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
      } }
      };
      };

      class O_Truck_03_covered_F {
      vItemSpace = 300;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 250000;
      textures[] = {};
      };

      class C_Hatchback_01_F {
      vItemSpace = 40;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 9500;
      textures[] = {
      { "Beige", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
      } },
      { "Green", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
      } },
      { "Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
      } },
      { "Dark Blue", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
      } },
      { "Yellow", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
      } },
      { "White", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
      } },
      { "Grey", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
      } },
      { "Black", "civ", {
      "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
      } },
      { "Police", "cop", {
      "textures\polizei_hatchback.jpg"
      } }
      };
      };

      class C_SUV_01_F {
      vItemSpace = 50;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 30000;
      textures[] = {
      { "Dark Red", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
      } },
      { "Silver", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
      } },
      { "Orange", "civ", {
      "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
      } },
      { "THW", "med", {
      "textures\THW_SUV.paa"
      } },
      { "Polizei", "cop", {
      "textures\bullensuv.paa"
      } },
      { "Zoll", "cop", {
      "textures\ZOLL.paa"
      } },
      { "SEK", "cop", {
      "textures\SEK.paa"
      } }
      };
      };

      class C_Van_01_transport_F {
      vItemSpace = 100;
      licenses[] = { {"driver"}, {""}, {""}, {""} };
      price = 45000;
      textures[] = {
      { "White", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
      } },
      { "Red", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
      } }
      };
      };

      class C_Van_01_box_F {
      vItemSpace = 150;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 60000;
      textures[] = {
      { "White", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
      } },
      { "Red", "civ", {
      "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
      } }
      };
      };

      class B_MRAP_01_F {
      vItemSpace = 65;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 30000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\bullen_hunter1.paa",
      "textures\bullen_hunter2.paa"
      } },
      { "Zoll", "cop", {
      "textures\zoll_hunter1.paa",
      "textures\sek_hunter2.paa"
      } },
      { "SEK", "cop", {
      "textures\sek_hunter1.paa",
      "textures\sek_hunter2.paa"
      } }
      };
      };

      class B_Heli_Light_01_stripped_F {
      vItemSpace = 90;
      licenses[] = { {""}, {""}, {""}, {""} };
      price = 275000;
      textures[] = {
      { "Rebel Digital", "reb", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
      } }
      };
      };

      class B_Heli_Light_01_F {
      vItemSpace = 90;
      licenses[] = { {"pilot"}, {"cAir"}, {"mAir"}, {""} };
      price = 245000;
      textures[] = {
      { "Polizei", "cop", {
      "textures\bullen_hummingbird.paa"
      } },
      { "Zoll", "cop", {
      "textures\zollbird.paa"
      } },
      { "SEK", "cop", {
      "textures\sekbird.paa"
      } },
      { "Sheriff", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
      } },
      { "Civ Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
      } },
      { "Civ Red", "civ", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
      } },
      { "Blueline", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
      } },
      { "Elliptical", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
      } },
      { "Furious", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
      } },
      { "Jeans Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
      } },
      { "Speedy Redline", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
      } },
      { "Sunset", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
      } },
      { "Vrana", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
      } },
      { "Waves Blue", "civ", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
      } },
      { "Rebel Digital", "reb", {
      "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
      } },
      { "Digi Green", "reb", {
      "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
      } },
      { "EMS White", "med", {
      "#(argb,8,8,3)color(1,1,1,0.8)"
      } }
      };
      };

      class C_Heli_Light_01_civil_F : B_Heli_Light_01_F {
      vItemSpace = 75;
      price = 245000;
      };

      class O_Heli_Light_02_unarmed_F {
      vItemSpace = 210;
      licenses[] = { {"pilot" }, {""}, {"mAir"}, {""} };
      price = 750000;
      textures[] = {
      { "Black", "cop", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_co.paa"
      } },
      { "White / Blue", "civ", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
      } },
      { "Digi Green", "civ", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
      } },
      { "Desert Digi", "reb", {
      "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
      } },
      { "Polizei", "cop", {
      "textures\polizei_orca.jpg"
      } },
      { "EMS White", "med", {
      "#(argb,8,8,3)color(1,1,1,0.8)"
      } }
      };
      };

      class B_SDV_01_F {
      vItemSpace = 50;
      licenses[] = { {"boat"}, {"cg"}, {""}, {""} };
      price = 150000;
      textures[] = {};
      };

      class C_Van_01_fuel_F {
      vItemSpace = 20;
      vFuelSpace = 19500;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 120000;
      textures[] = {
      { "White", "civ", {
      "\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
      "\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
      } },
      { "Red", "civ", {
      "\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
      "\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
      } }
      };
      };

      class I_Truck_02_fuel_F {
      vItemSpace = 40;
      vFuelSpace = 42000;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 200000;
      textures[] = {
      { "White", "civ", {
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
      "\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
      } }
      };
      };

      class B_Truck_01_fuel_F {
      vItemSpace = 50;
      vFuelSpace = 50000;
      licenses[] = { {"trucking"}, {""}, {""}, {""} };
      price = 250000;
      textures[] = {};
      };
      };

      Meine Version ist die 4.4

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      • 10. Oktober 2016 um 21:25
      • #2

      Client RPT? Server RPT? und die fn_unimpound.sqf

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
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      • 10. Oktober 2016 um 21:30
      • #3

      fn_unimpound.sqf:

      Spoiler anzeigen

      #include "..\..\script_macros.hpp"
      /*
      File: fn_unimpound.sqf
      Author: Bryan "Tonic" Boardwine

      Description:
      Yeah... Gets the vehicle from the garage.
      */
      private["_vehicle","_vehicleLife","_vid","_pid","_unit","_price","_price","_storageFee","_purchasePrice"];
      disableSerialization;
      if ((lbCurSel 2802) isEqualTo -1) exitWith {hint localize "STR_Global_NoSelection"};
      _vehicle = lbData[2802,(lbCurSel 2802)];
      _vehicle = (call compile format["%1",_vehicle]) select 0;
      _vehicleLife = _vehicle;
      _vid = lbValue[2802,(lbCurSel 2802)];
      _pid = getPlayerUID player;
      _unit = player;
      _spawntext = localize "STR_Garage_spawn_Success";
      if (isNil "_vehicle") exitWith {hint localize "STR_Garage_Selection_Error"};
      if (!isClass (missionConfigFile >> "LifeCfgVehicles" >> _vehicleLife)) then {
      _vehicleLife = "Default"; //Use Default class if it doesn't exist
      diag_log format["%1: LifeCfgVehicles class doesn't exist",_vehicle];
      };

      _price = M_CONFIG(getNumber,"LifeCfgVehicles",_vehicleLife,"price");
      _storageFee = LIFE_SETTINGS(getNumber,"vehicle_storage_fee_multiplier");

      switch (playerSide) do {
      case civilian: {_purchasePrice = _price * LIFE_SETTINGS(getNumber,"vehicle_purchase_multiplier_CIVILIAN");};
      case west: {_purchasePrice = _price * LIFE_SETTINGS(getNumber,"vehicle_purchase_multiplier_COP");};
      case independent: {_purchasePrice = _price * LIFE_SETTINGS(getNumber,"vehicle_purchase_multiplier_MEDIC");};
      case east: {_purchasePrice = _price * LIFE_SETTINGS(getNumber,"vehicle_purchase_multiplier_OPFOR");};
      };
      _price = _purchasePrice * _storageFee;

      if (!(_price isEqualType 0) || _price < 1) then {_price = 500;};
      if (BANK < _price) exitWith {hint format[(localize "STR_Garage_CashError"),[_price] call life_fnc_numberText];};

      if (life_garage_sp isEqualType []) then {
      if (life_HC_isActive) then {
      [_vid,_pid,(life_garage_sp select 0),_unit,_price,(life_garage_sp select 1),_spawntext] remoteExec ["HC_fnc_spawnVehicle",HC_Life];
      } else {
      [_vid,_pid,(life_garage_sp select 0),_unit,_price,(life_garage_sp select 1),_spawntext] remoteExec ["TON_fnc_spawnVehicle",RSERV];
      };
      } else {
      if (life_garage_sp in ["medic_spawn_1","medic_spawn_2","medic_spawn_3"]) then {
      if (life_HC_isActive) then {
      [_vid,_pid,life_garage_sp,_unit,_price,0,_spawntext] remoteExec ["HC_fnc_spawnVehicle",HC_Life];
      } else {
      [_vid,_pid,life_garage_sp,_unit,_price,_spawntext] remoteExec ["TON_fnc_spawnVehicle",RSERV];
      };
      } else {
      if (life_HC_isActive) then {
      [_vid,_pid,(getMarkerPos life_garage_sp),_unit,_price,markerDir life_garage_sp,_spawntext] remoteExec ["HC_fnc_spawnVehicle",HC_Life];
      } else {
      [_vid,_pid,(getMarkerPos life_garage_sp),_unit,_price,markerDir life_garage_sp,_spawntext] remoteExec ["TON_fnc_spawnVehicle",RSERV];
      };
      };
      };

      hint localize "STR_Garage_SpawningVeh";
      BANK = BANK - _price;
      [1] call SOCK_fnc_updatePartial;
      closeDialog 0;

      Wo finde ich die RPT dateien?

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      • 10. Oktober 2016 um 21:45
      • #4
      Zitat von Philip123

      Wo finde ich die RPT dateien?

      Siehe meine Signatur. Und bitte Code-Tags nutzen.

      Die Logs als .txt einfach anhängen

      #MakeArmaNotWar

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      • 10. Oktober 2016 um 21:56
      • #5

      Hier ist die Player Log datei

      Dateien

      PlayerLog.txt 61,08 kB – 171 Downloads
    • Philip123
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      • 10. Oktober 2016 um 22:00
      • #6

      Server Log: (Hoffe sind die Richtigen)

      Dateien

      connection_log_2302.txt 12,01 kB – 153 Downloads content_log.txt 2,93 kB – 212 Downloads stats_log.txt 2,47 kB – 195 Downloads
    • Philip123
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      • 10. Oktober 2016 um 22:07
      • #7

      Und die hier

      Dateien

      Text.txt 45,29 kB – 192 Downloads
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      • 10. Oktober 2016 um 22:12
      • #8

      Lies den Beitrag nochmal richtig. Das letzte ist der Server RPT und Client RPT ist hier nirgends... Das zeugt davon, dass du dir den Beitrag nicht einmal angeschaut hast. Hier nochmal für ganz Blinde:

      [Erklärung|Leitfaden] Arma 3 Logs - Client, Server & extDB Log

      #MakeArmaNotWar

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      Mail: [email protected]

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      • 10. Oktober 2016 um 22:19
      • #9

      Client RPT

      Dateien

      PlayerLog.txt 63,13 kB – 149 Downloads
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      • 10. Oktober 2016 um 22:32
      • #10

      Oh... sorry, die erste Datei war sogar der Client Log, mein Browser hatte nur ne andere Datei nicht überschrieben... sorry

      Was hast du zuletzt am Fahrzeugshopsystem gemacht? Das spuckt in nahezu jeder Datei Fehler aus. Hast du irgendwas eingefügt wie Versicherung oder sowas?

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      • 10. Oktober 2016 um 22:40
      • #11

      Ich habe nur Fahrzeuge eingefügt (für die Polizei) und dazu die Classes in der Config Vehicles und für die eingefügten Fahrzeuge die Skins hinterlegt

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      • 10. Oktober 2016 um 22:43
      • #12
      Code
      22:01:51 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopMenu.sqf, line 47
      22:01:52 Error in expression < life_fnc_numberText,
      [round(_basePrice * 1.5)] call life_fnc_numberText,
      _vehic>
      22:01:52   Error position: <* 1.5)] call life_fnc_numberText,
      _vehic>
      22:01:52   Error *: Typ Array, erwartet Zahl,Keine Zahl
      22:01:52 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopLBChange.sqf, line 37
      22:01:53 Error in expression <de) then {_basePrice = round(_basePrice * 1.5)};
      _colorIndex = lbValue[2304,(lbC>
      22:01:53   Error position: <* 1.5)};
      _colorIndex = lbValue[2304,(lbC>
      22:01:53   Error *: Typ Array, erwartet Zahl,Keine Zahl
      22:01:53 File mpmissions\__CUR_MP.Altis\core\shops\fn_vehicleShopBuy.sqf, line 21
      Alles anzeigen

      Die besagten Dateien mal schicken

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
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      • 10. Oktober 2016 um 22:50
      • #13

      Hier sind die Dateien

      Dateien

      fn_vehicleShopMenu.sqf 1,99 kB – 176 Downloads fn_vehicleShopBuy.sqf 4,35 kB – 179 Downloads fn_vehicleShopLBChange.sqf 2,45 kB – 188 Downloads
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      • 10. Oktober 2016 um 23:06
      • #14

      Schick auch mal deine Config_Vehicles.hpp, da scheint was nicht ganz korrekt zu sein

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      • 10. Oktober 2016 um 23:14
      • #15

      Hier

      Dateien

      Vehicles.txt 29,2 kB – 206 Downloads
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      • 10. Oktober 2016 um 23:18
      • #16
      C
      class cop_car {
              side = "cop";
              vehicles[] = {
      			{ "B_Quadbike_01_F", { "", "", -1 } },
                  { "C_Offroad_01_F", { "", "", -1 } },
                  { "C_SUV_01_F", { "life_coplevel", "SCALAR", 1 } },
      			{ "C_Hatchback_01_F", { "life_coplevel", "SCALAR", 2 } },
                  { "C_Hatchback_01_sport_F", { "life_coplevel", "SCALAR", 3 } },
                  { "B_MRAP_01_F", { "life_coplevel", "SCALAR", 4 } },
      			{ "I_MRAP_03_F", { "life_coplevel", "SCALAR", 5 } },
      			{ "O_MRAP_02_F", { "life_coplevel", "SCALAR", 5 } },
                  { "B_G_Offroad_01_armed_F", { "life_coplevel", "SCALAR", 6 } },
      			{ "B_T_APC_Wheeled_01_cannon_F", { "life_coplevel", "SCALAR", 6 } }
              };
          };
          class cop_air {
              side = "cop";
              vehicles[] = {
                  { "B_Heli_Light_01_F", { "life_coplevel", "SCALAR", 1 } },
      			{ "O_Heli_Light_02_unarmed_F", { "life_coplevel", "SCALAR", 2 } },
      			{ "I_Heli_light_03_unarmed_F", { "life_coplevel", "SCALAR", 3 } },
      			{ "I_Heli_Transport_02_F", { "life_coplevel", "SCALAR", 4 } },
                  { "B_Heli_Transport_01_F", { "life_coplevel", "SCALAR", 5 } },
      			{ "B_Heli_Attack_01_F", { "life_coplevel", "SCALAR", 6 } },
      			{ "B_Heli_Transport_03_unarmed_green_F", { "life_coplevel", "SCALAR", 6 } }
              };
          };
      Alles anzeigen


      Wenn du noch Preise angeben würdest, dann würde keines der obigen Probleme auftauchen ^^ ein Beispiel:

      C
      class civ_truck {
              side = "civ";
              vehicles[] = {
                  { "C_Van_01_box_F", 60000, { "trucking" }, { "", "", -1 } },
                  { "I_Truck_02_transport_F", 75000, { "trucking" }, { "", "", -1 } },
                  { "I_Truck_02_covered_F", 100000, { "trucking" }, { "", "", -1 } },
                  { "B_Truck_01_transport_F", 275000, { "trucking" }, { "", "", -1 } },
                  { "O_Truck_03_transport_F", 200000, { "trucking" }, { "", "", -1 } },
                  { "O_Truck_03_covered_F", 250000, { "trucking" }, { "", "", -1 } },
                  { "B_Truck_01_box_F", 350000, { "trucking" }, { "", "", -1 } },
                  { "O_Truck_03_device_F", 450000, { "trucking" }, { "", "", -1 } }
              };
          };
      Alles anzeigen

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
      Wichtige Links:
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      Ohne Logs & entsprechende Dateien kein Support!

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    • Philip123
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      • 10. Oktober 2016 um 23:41
      • #17

      Danke! Es hat geklappt die Fahrzeuginformationen werden nun angezeigt, jedoch wird das Fahrzeug welches Ausgewählt ist nicht gekauft d.h. es wird kein Geld abgezogen und wenn man auf Kaufen/Mieten drückt passiert nichts...

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      • 10. Oktober 2016 um 23:42
      • #18

      The same procedure as every time @Philip123 - Client Log pls

      #MakeArmaNotWar

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      Mit freundlichen Grüßen
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    • Philip123
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      • 10. Oktober 2016 um 23:50
      • #19

      Hier die logs

      Dateien

      Serverlogs.txt 46,2 kB – 175 Downloads Playerlogs.txt 172,19 kB – 164 Downloads
    • blackfisch
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      • 10. Oktober 2016 um 23:53
      • #20

      22:25:48 Warning Message: No entry 'mpmissions\__CUR_MP.Altis\description.ext/life_spawn_selection/controlsBackground/MapView.LineMarker'.
      Dazu siehe: [FIX] No entry 'mpmissions\__CUR_MP.Altis\description.ext/life_spawn_selection/controlsBackground/MapView.LineMarker'.

      Zu dem anderen: SCALAR muss in Caps gesachrieben werden, ist das auch so? ;)

      #MakeArmaNotWar

      Kein Support via PN & Steam! / No Support via DM & Steam!


      Mit freundlichen Grüßen
      blackfisch
      ______________________

      Web: blackfisch.me

      GitHub: GitHub.com/blackfisch

      Mail: [email protected]

      ______________________
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      Ohne Logs & entsprechende Dateien kein Support!

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