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    Mal wieder eine Fehlermeldung

    • niclasbuerger
    • 16. August 2016 um 14:27
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    • niclasbuerger
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      • 16. August 2016 um 14:27
      • #1

      Ich habe mal wieder eine Fehlermeldung bekommen.
      Habe schon versucht den Fehler selber zu finden, aber finde ihn einfach nicht :(

      Das ist die Fehlermeldung.:

      Code
      Warning Message: File mpmissions\Altis_Life.Tanoa\Config_vItems.hpp, line 145: /VirtualShops/: '?' encountered instead of '{'
      14:20:22 Warning Message: Config : some input after EndOfFile.
      14:20:22 Mission Altis_Life.Tanoa: Missing 'description.ext::Header'


      Hier die File:

      Code
      /*
      *    Format:
      *        level: ARRAY (This is for limiting items to certain things)
      *            0: Variable to read from
      *            1: Variable Value Type (SCALAR / BOOL / EQUAL)
      *            2: What to compare to (-1 = Check Disabled)
      *            3: Custom exit message (Optional)
      */
      class VirtualShops {
          //Virtual Shops
          class market {
              name = "STR_Shops_Market";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe","axe", "fuelFull", "peach", "boltcutter", "storagesmall", "storagebig","reisp" };
          };
      
      
      
      
          class rebel {
              name = "STR_Shops_Rebel";
              side = "civ";
              license = "rebel";
              level[] = { "", "", -1, "" };
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
          };
      
      
      
      
          class gang {
              name = "STR_Shops_Gang";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "waterBottle", "rabbit", "apple", "redgull", "tbacon", "lockpick", "pickaxe", "fuelFull", "peach", "boltcutter", "blastingcharge" };
          };
      
      
      
      
          class wongs {
              name = "STR_Shops_Wongs";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "turtle_soup", "turtle_raw" };
          };
      
      
      
      
          class coffee {
              name = "STR_Shops_Coffee";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "coffee", "donuts" };
          };
      
      
      
      
          class f_station_coffee {
              name = "STR_Shop_Station_Coffee";
              side = "";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "coffee", "donuts", "redgull", "fuelFull"};
          };
      
      
      
      
          class drugdealer {
              name = "STR_Shops_DrugDealer";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "cocaine_processed", "heroin_processed", "marijuana" };
          };
      
      
      
      
          class oil {
              name = "STR_Shops_Oil";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "oil_processed", "pickaxe", "fuelFull" };
          };
      
      
      
      
          class fishmarket {
              name = "STR_Shops_FishMarket";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "salema_raw", "salema", "ornate_raw", "ornate", "mackerel_raw", "mackerel", "tuna_raw", "tuna", "mullet_raw", "mullet", "catshark_raw", "catshark" };
          };
      
      
      
      
          class glass {
              name = "STR_Shops_Glass";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "glass" };
          };
      
      
      
      
          class iron  {
              name = "STR_Shops_Minerals";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "iron_refined", "copper_refined" };
          };
      
      
      
      
          class diamond {
              name = "STR_Shops_Diamond";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "diamond_uncut", "diamond_cut" };
          };
      
      
      
      
          class cement {
              name = "STR_Shops_Cement";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "cement" };
          };
      
      
      
      
          class gold {
              name = "STR_Shops_Gold";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "goldbar" };
          };
      
      
      
      
          class cop {
              name = "STR_Shops_Cop";
              side = "cop";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "donuts", "coffee", "spikeStrip", "waterBottle", "rabbit", "apple", "redgull", "fuelFull", "defusekit" };
          };
      	class Pakete  {
              name = "STR_Shops_Frachtzentrum";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "Pakete"};
      	};
      
      
      
      
      	class holz  {
              name = "STR_Shops_Holzankauf";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "holzp"};
      	};
      	class sternenstaub  {
              name = "STR_Shops_Sternenstaub";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "sternenstaub"};
      	};
      	class delikatessenhändler   {
              name = "STR_Shops_Delikatessenhändler ";
              side = "civ";
              license = "";
              level[] = { "", "", -1, "" };
              items[] = { "salt_refined"};
      	};
      };
      
      
      
      
      /*
      *    CLASS:
      *        variable = Variable Name
      *        displayName = Item Name
      *        weight = Item Weight
      *        buyPrice = Item Buy Price
      *        sellPrice = Item Sell Price
      *        illegal = Illegal Item
      *        edible = Item Edible (-1 = Disabled)
      *        icon = Item Icon
      *        processedItem = Processed Item
      */
      class VirtualItems {
          //Virtual Items
      
      
      
      
          //Misc
          class pickaxe {
              variable = "pickaxe";
              displayName = "STR_Item_Pickaxe";
              weight = 2;
              buyPrice = 750;
              sellPrice = 350;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class fuelEmpty {
              variable = "fuelEmpty";
              displayName = "STR_Item_FuelE";
              weight = 2;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "icons\ico_fuelempty.paa";
          };
      
      
      
      
          class fuelFull {
              variable = "fuelFull";
              displayName = "STR_Item_FuelF";
              weight = 5;
              buyPrice = 850;
              sellPrice = 500;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class spikeStrip {
              variable = "spikeStrip";
              displayName = "STR_Item_SpikeStrip";
              weight = 15;
              buyPrice = 2500;
              sellPrice = 1200;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class lockpick {
              variable = "lockpick";
              displayName = "STR_Item_Lockpick";
              weight = 1;
              buyPrice = 150;
              sellPrice = 75;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class goldbar {
              variable = "goldBar";
              displayName = "STR_Item_GoldBar";
              weight = 12;
              buyPrice = -1;
              sellPrice = 95000;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class blastingcharge {
              variable = "blastingCharge";
              displayName = "STR_Item_BCharge";
              weight = 15;
              buyPrice = 35000;
              sellPrice = 10000;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class boltcutter {
              variable = "boltCutter";
              displayName = "STR_Item_BCutter";
              weight = 5;
              buyPrice = 7500;
              sellPrice = 1000;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class defusekit {
              variable = "defuseKit";
              displayName = "STR_Item_DefuseKit";
              weight = 2;
              buyPrice = 2500;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class storagesmall {
              variable = "storageSmall";
              displayName = "STR_Item_StorageBS";
              weight = 5;
              buyPrice = 75000;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class storagebig {
              variable = "storageBig";
              displayName = "STR_Item_StorageBL";
              weight = 10;
              buyPrice = 150000;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      	    class axe {
              variable = "axe";
              displayName = "STR_Item_axe";
              weight = 2;
              buyPrice = 750;
              sellPrice = 350;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          //Mined Items
          class oil_unprocessed {
              variable = "oilUnprocessed";
              displayName = "STR_Item_OilU";
              weight = 7;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class oil_processed {
              variable = "oilProcessed";
              displayName = "STR_Item_OilP";
              weight = 6;
              buyPrice = -1;
              sellPrice = 3200;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class copper_unrefined {
              variable = "copperUnrefined";
              displayName = "STR_Item_CopperOre";
              weight = 4;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class copper_refined {
              variable = "copperRefined";
              displayName = "STR_Item_CopperIngot";
              weight = 3;
              buyPrice = -1;
              sellPrice = 1500;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class iron_unrefined {
              variable = "ironUnrefined";
              displayName = "STR_Item_IronOre";
              weight = 5;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class iron_refined {
              variable = "ironRefined";
              displayName = "STR_Item_IronIngot";
              weight = 3;
              buyPrice = -1;
              sellPrice = 3200;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class salt_unrefined {
              variable = "saltUnrefined";
              displayName = "STR_Item_Salt";
              weight = 3;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class salt_refined {
              variable = "saltRefined";
              displayName = "STR_Item_SaltR";
              weight = 1;
              buyPrice = 1600;
              sellPrice = 1450;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class sand {
              variable = "sand";
              displayName = "STR_Item_Sand";
              weight = 3;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class glass {
              variable = "glass";
              displayName = "STR_Item_Glass";
              weight = 1;
              buyPrice = -1;
              sellPrice = 1450;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class diamond_uncut {
              variable = "diamondUncut";
              displayName = "STR_Item_DiamondU";
              weight = 4;
              buyPrice = -1;
              sellPrice = 750;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class diamond_cut {
              variable = "diamondCut";
              displayName = "STR_Item_DiamondC";
              weight = 2;
              buyPrice = -1;
              sellPrice = 2000;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class rock {
              variable = "rock";
              displayName = "STR_Item_Rock";
              weight = 6;
              buyPrice = -1;
              sellPrice = -1;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class cement {
              variable = "cement";
              displayName = "STR_Item_CementBag";
              weight = 5;
              buyPrice = -1;
              sellPrice = 1950;
              illegal = false;
              edible = -1;
              icon = "";
      	};
      	class Pakete {
               variable = "Pakete";
               displayName = "STR_Item_Pakete"; 
               weight = 25;
               buyPrice = -1;
               sellPrice = 400;
               illegal = false;
               edible = -1;
               icon = "";
          };
          class holzu {
               variable = "holzu";
               displayName = "STR_Item_Holzu"; 
               weight = 7;
               buyPrice = -1;
               sellPrice = -1;
               illegal = false;
               edible = -1;
               icon = "";
          };
          class holzp {
               variable = "holzp";
               displayName = "STR_Item_Holzp"; 
               weight = 5;
               buyPrice = -1;
               sellPrice = 4000;
                illegal = false;
               edible = -1;
               icon = "";
      	};
          class sternenstaub {
               variable = "sternenstaub";
               displayName = "STR_Item_Sternenstaub"; 
               weight = 100;
               buyPrice = -1;
               sellPrice = -45000;
               illegal = true;
               edible = -1;
               icon = "";	 
      	};
          class reisu {
               variable = "reisu";
               displayName = "STR_Item_reisu"; 
               weight = 2;
               buyPrice = -1;
               sellPrice = -1;
               illegal = false;
               edible = -1;
               icon = "";	 
      	};
          class reisp {
               variable = "resip";
               displayName = "STR_Item_reisp"; 
               weight = 1;
               buyPrice = 2000;
               sellPrice = 1000;
               illegal = false;
               edible = 25;
               icon = "";	 	 
       };
      
      
      
      
      
      
      
          //Drugs
          class heroin_unprocessed {
              variable = "heroinUnprocessed";
              displayName = "STR_Item_HeroinU";
              weight = 6;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              icon = "";
              processedItem = "heroin_processed";
          };
      
      
      
      
          class heroin_processed {
              variable = "heroinProcessed";
              displayName = "STR_Item_HeroinP";
              weight = 4;
              buyPrice = 3500;
              sellPrice = 2560;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class cannabis {
              variable = "cannabis";
              displayName = "STR_Item_Cannabis";
              weight = 4;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              icon = "";
              processedItem = "marijuana";
          };
      
      
      
      
          class marijuana {
              variable = "marijuana";
              displayName = "STR_Item_Marijuana";
              weight = 3;
              buyPrice = 2800;
              sellPrice = 2350;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class cocaine_unprocessed {
              variable = "cocaineUnprocessed";
              displayName = "STR_Item_CocaineU";
              weight = 6;
              buyPrice = -1;
              sellPrice = -1;
              illegal = true;
              edible = -1;
              icon = "";
              processedItem = "cocaine_processed";
          };
      
      
      
      
          class cocaine_processed {
              variable = "cocaineProcessed";
              displayName = "STR_Item_CocaineP";
              weight = 4;
              buyPrice = -1;
              sellPrice = 5000;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
      
      
      
          //Drink
          class redgull {
              variable = "redgull";
              displayName = "STR_Item_RedGull";
              weight = 1;
              buyPrice = 1500;
              sellPrice = 200;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class coffee {
              variable = "coffee";
              displayName = "STR_Item_Coffee";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class waterBottle {
              variable = "waterBottle";
              displayName = "STR_Item_WaterBottle";
              weight = 1;
              buyPrice = 10;
              sellPrice = 5;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          //Food
          class apple {
              variable = "apple";
              displayName = "STR_Item_Apple";
              weight = 1;
              buyPrice = 65;
              sellPrice = 50;
              illegal = false;
              edible = 10;
              icon = "";
          };
      
      
      
      
          class peach {
              variable = "peach";
              displayName = "STR_Item_Peach";
              weight = 1;
              buyPrice = 68;
              sellPrice = 55;
              illegal = false;
              edible = 10;
              icon = "";
          };
      
      
      
      
          class tbacon {
              variable = "tbacon";
              displayName = "STR_Item_TBacon";
              weight = 1;
              buyPrice = 75;
              sellPrice = 25;
              illegal = false;
              edible = 40;
              icon = "";
          };
      
      
      
      
          class donuts {
              variable = "donuts";
              displayName = "STR_Item_Donuts";
              weight = 1;
              buyPrice = 120;
              sellPrice = 60;
              illegal = false;
              edible = 30;
              icon = "";
          };
      
      
      
      
          class rabbit_raw {
              variable = "rabbitRaw";
              displayName = "STR_Item_RabbitRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 95;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class rabbit {
              variable = "rabbit";
              displayName = "STR_Item_Rabbit";
              weight = 1;
              buyPrice = 150;
              sellPrice = 115;
              illegal = false;
              edible = 20;
              icon = "";
          };
      
      
      
      
          class salema_raw {
              variable = "salemaRaw";
              displayName = "STR_Item_SalemaRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 45;
              illegal = false;
              edible = -1;
              icon = "icons\ico_meat.paa";
          };
      
      
      
      
          class salema {
              variable = "salema";
              displayName = "STR_Item_Salema";
              weight = 1;
              buyPrice = 75;
              sellPrice = 55;
              illegal = false;
              edible = 30;
              icon = "";
          };
      
      
      
      
          class ornate_raw {
              variable = "ornateRaw";
              displayName = "STR_Item_OrnateRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 40;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class ornate {
              variable = "ornate";
              displayName = "STR_Item_Ornate";
              weight = 1;
              buyPrice = 175;
              sellPrice = 150;
              illegal = false;
              edible = 25;
              icon = "";
          };
      
      
      
      
          class mackerel_raw {
              variable = "mackerelRaw";
              displayName = "STR_Item_MackerelRaw";
              weight = 4;
              buyPrice = -1;
              sellPrice = 175;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class mackerel {
              variable = "mackerel";
              displayName = "STR_Item_Mackerel";
              weight = 2;
              buyPrice = 250;
              sellPrice = 200;
              illegal = false;
              edible = 30;
              icon = "";
          };
      
      
      
      
          class tuna_raw {
              variable = "tunaRaw";
              displayName = "STR_Item_TunaRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 700;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class tuna {
              variable = "tuna";
              displayName = "STR_Item_Tuna";
              weight = 3;
              buyPrice = 1250;
              sellPrice = 1000;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class mullet_raw {
              variable = "mulletRaw";
              displayName = "STR_Item_MulletRaw";
              weight = 4;
              buyPrice = -1;
              sellPrice = 250;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class mullet {
              variable = "mullet";
              displayName = "STR_Item_Mullet";
              weight = 2;
              buyPrice = 600;
              sellPrice = 400;
              illegal = false;
              edible = 80;
              icon = "";
          };
      
      
      
      
          class catshark_raw {
              variable = "catsharkRaw";
              displayName = "STR_Item_CatSharkRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 300;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class catshark {
              variable = "catshark";
              displayName = "STR_Item_CatShark";
              weight = 3;
              buyPrice = 750;
              sellPrice = 500;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class turtle_raw {
              variable = "turtleRaw";
              displayName = "STR_Item_TurtleRaw";
              weight = 6;
              buyPrice = -1;
              sellPrice = 3000;
              illegal = true;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class turtle_soup {
              variable = "turtleSoup";
              displayName = "STR_Item_TurtleSoup";
              weight = 2;
              buyPrice = 1000;
              sellPrice = 750;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class hen_raw {
              variable = "henRaw";
              displayName = "STR_Item_HenRaw";
              weight = 1;
              buyPrice = -1;
              sellPrice = 65;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class hen {
              variable = "hen";
              displayName = "STR_Item_Hen";
              weight = 1;
              buyPrice = 115;
              sellPrice = 85;
              illegal = false;
              edible = 65;
              icon = "";
          };
      
      
      
      
          class rooster_raw {
              variable = "roosterRaw";
              displayName = "STR_Item_RoosterRaw";
              weight = 1;
              buyPrice = -1;
              sellPrice = 65;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class rooster {
              variable = "rooster";
              displayName = "STR_Item_Rooster";
              weight = 115;
              buyPrice = 90;
              sellPrice = 85;
              illegal = false;
              edible = 45;
              icon = "";
          };
      
      
      
      
          class sheep_raw {
              variable = "sheepRaw";
              displayName = "STR_Item_SheepRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 95;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class sheep {
              variable = "sheep";
              displayName = "STR_Item_Sheep";
              weight = 2;
              buyPrice = 155;
              sellPrice = 115;
              illegal = false;
              edible = 100;
              icon = "";
          };
      
      
      
      
          class goat_raw {
              variable = "goatRaw";
              displayName = "STR_Item_GoatRaw";
              weight = 2;
              buyPrice = -1;
              sellPrice = 115;
              illegal = false;
              edible = -1;
              icon = "";
          };
      
      
      
      
          class goat {
              variable = "goat";
              displayName = "STR_Item_Goat";
              weight = 2;
              buyPrice = 175;
              sellPrice = 135;
              illegal = false;
              edible = 100;
              icon = "";
          };
      };
      Alles anzeigen

      Hoffe ihr könnt mir helfen.
      Bin irgendwie zu Dumm solche Fehler zu finden ?(

      Mfg StitZle

    • Kuchenplatte
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      • 16. August 2016 um 14:36
      • #2

      in Shop eintragen?
      Stringtable bearbeitet?

      Shadow|Eagle: "Frag mich eher why ich dich nicht noch irgendwas gegeben hab als Vorschlag xD"

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    • Shinji
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      • 16. August 2016 um 14:41
      • #3

      class delikatessenhändler {

      In Files wie diesen sowie cpp oder .h sind Umlaute nicht zulässig.

      Software Entwickler -
      Präzises Rätselraten, basierend auf unzuverlässigen Daten und fragwürdigem Wissen der Auftraggeber.

    • niclasbuerger
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      • 16. August 2016 um 14:43
      • #4

      In welchen Shops ? ?(

      ja steht in der Stringtable

    • niclasbuerger
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      • 16. August 2016 um 14:43
      • #5

      Achso dann mach ich den Umlaut raus :D

    • blackfisch
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      • 16. August 2016 um 16:09
      • #6

      Umlaute am besten nur bei Texten, die auch als Solche Angezeigt werden (z.B. hints) oder in der Stringtable als Übersetzung verwenden, in Variablen, Defines und Classes machst das nur unnötig Probleme...

      #MakeArmaNotWar

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    • niclasbuerger
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      • 16. August 2016 um 17:36
      • #7

      Ok danke werde ich mir merken :D

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