Öffnet die Datei Altis_Life.Altis\core\init_survival.sqf
Nun sucht Ihr nach
Spoiler anzeigen
Code
{
private["_bp","_load","_cfg"];
while{true} do
{
waitUntil {backpack player != ""};
_bp = backpack player;
_cfg = getNumber(configFile >> "CfgVehicles" >> (backpack player) >> "maximumload");
_load = round(_cfg / 8);
life_maxWeight = life_maxWeightT + _load;
waitUntil {backpack player != _bp};
if(backpack player == "") then
{
life_maxWeight = life_maxWeightT;
};
};
};
Alles anzeigen
4
dort fügt Ihr unter
folgende Zeile hinzu (eine Zeile pro Rucksack)
als Beispiel zeige ich euch mal wie es bei mir aussieht:
Code
{
private["_bp","_load","_cfg"];
while{true} do
{
waitUntil {backpack player != ""};
_bp = backpack player;
_cfg = getNumber(configFile >> "CfgVehicles" >> (backpack player) >> "maximumload");
_load = round(_cfg / 8);
if (backpack player == "B_AssaultPack_cbr") then { _load = 35; };
if (backpack player == "B_Kitbag_mcamo") then { _load = 45; };
if (backpack player == "B_TacticalPack_oli") then { _load = 50; };
if (backpack player == "B_FieldPack_ocamo") then { _load = 50; };
if (backpack player == "B_Bergen_sgg") then { _load = 60; };
if (backpack player == "B_Kitbag_cbr") then { _load = 65; };
if (backpack player == "B_Carryall_oli") then { _load = 80; };
if (backpack player == "B_Carryall_khk") then { _load = 80; };
life_maxWeight = life_maxWeightT + _load;
waitUntil {backpack player != _bp};
if(backpack player == "") then
{
life_maxWeight = life_maxWeightT;
};
};
};
Alles anzeigen
Die Id's eurer Rucksäcke findet Ihr in der Datei: Altis_Life.Altis\core\config\fn_clothing_bruce.sqf