Also ich habe viel gelesen das es ein paar Leute gilt die damit Probleme haben das sie bei ihren [lexicon]Tanoa[/lexicon] Server nicht richtig Spawnen können und für das Problem gibt es einen ganz einfachen fix.
Ihr geht in euer haubtverzeichnis und dann in die
fn_initCiv.sqf
Spoiler anzeigen
- /*
- File: fn_initCiv.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Initializes the civilian.
- */
- private["_spawnPos"];
- /*civ_spawn_1 = nearestObjects[getMarkerPos "civ_spawn_1", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250];
- civ_spawn_2 = nearestObjects[getMarkerPos "civ_spawn_2", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250];
- civ_spawn_3 = nearestObjects[getMarkerPos "civ_spawn_3", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250];
- civ_spawn_4 = nearestObjects[getMarkerPos "civ_spawn_4", ["Land_i_Shop_01_V1_F","Land_i_Shop_01_V2_F","Land_i_Shop_01_V3_F","Land_i_Shop_02_V1_F","Land_i_Shop_02_V2_F","Land_i_Shop_02_V3_F"],250];*/
- waitUntil {!(isNull (findDisplay 46))};
- if(life_is_arrested) then {
- life_is_arrested = false;
- [player,true] spawn life_fnc_jail;
- } else {
- [] call life_fnc_spawnMenu;
- waitUntil{!isNull (findDisplay 38500)}; //Wait for the spawn selection to be open.
- waitUntil{isNull (findDisplay 38500)}; //Wait for the spawn selection to be done.
- };
- player addRating 9999999;
Diese sollte am Anfang so aussehen.
Ihr nehmt jetzt den folgenden Artikel und ersetzt ihn mit dann komplett
Spoiler anzeigen
- /*
- File: fn_initCiv.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Initializes the civilian.
- */
- waitUntil {!(isNull (findDisplay 46))};
- if(life_is_arrested) then {
- life_is_arrested = false;
- [player,true] spawn life_fnc_jail;
- } else {
- [] call life_fnc_spawnMenu;
- waitUntil{!isNull (findDisplay 38500)}; //Wait for the spawn selection to be open.
- waitUntil{isNull (findDisplay 38500)}; //Wait for the spawn selection to be done.
- };
- player addRating 9999999;
sag ich doch ganz einfach bei fragen oder wenn ihr hilfe braucht schreibt mich einfach an