Hey Guys,
Also folgendes, ich habe die Altis map grade komplett auf [lexicon]Tanoa[/lexicon] umgestellt, und die civ_spawns auch in die Städte verteilt aber auf dem Server spawne ich egal wo immer im Wasser gibt es noch Kooardinaten die ich irgendwo einstellen muss?

Spieler Spawnen im Wasser
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Fruchti -
17. Juni 2016 um 13:54 -
Geschlossen
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zeig mal deine initciv
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Also hier die Init
/*
File: fn_initCiv.sqf
Author: Bryan "Tonic" BoardwineDescription:
Initializes the civilian.
*/
private["_spawnPos"];
civ_spawn_1 = nearestObjects[getMarkerPos "civ_spawn_1", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_2 = nearestObjects[getMarkerPos "civ_spawn_2", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_3 = nearestObjects[getMarkerPos "civ_spawn_3", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_4 = nearestObjects[getMarkerPos "civ_spawn_4", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
waitUntil {!(isNull (findDisplay 46))};if(life_is_arrested) then
{
life_is_arrested = false;
[player,true] spawn life_fnc_jail;
}
else
{
[] call life_fnc_spawnMenu;
waitUntil{!isNull (findDisplay 38500)}; //Wait for the spawn selection to be open.
waitUntil{isNull (findDisplay 38500)}; //Wait for the spawn selection to be done.
};
player addRating 9999999;Was ich noch dazu sagen muss ich habe diese ganzen typen alle oben irgendwo im Wasser hat das was damit zu tuhen?
https://gyazo.com/7eb8c8aed375163346aaf8acea1d12b7 -
entferne das mal
civ_spawn_1 = nearestObjects[getMarkerPos "civ_spawn_1", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_2 = nearestObjects[getMarkerPos "civ_spawn_2", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_3 = nearestObjects[getMarkerPos "civ_spawn_3", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];
civ_spawn_4 = nearestObjects[getMarkerPos "civ_spawn_4", ["Land_i_Shop_01_V1_F","Land_i_Shop_02_V1_F","Land_i_Shop_03_V1_F","Land_i_Stone_HouseBig_V1_F"],250];sollte dan gehn
die typen würde ich auf eine kleine insel stellen sonnst kann es sein wenn jemand länger im Spawnbildschirm bleibt das er Ertrinkt
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lol hat geklappt :o danke!
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[modclose][/modclose]
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nox
25. März 2023 um 00:47 Hat das Thema aus dem Forum Hilfeforum - ArmA 3 nach Archiv verschoben.