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    Automatische Blitzer aus der Version 3.1.4.8 in 4.0 nutzen

    • Saturin78
    • 4. Juni 2016 um 07:16
    • Geschlossen
    • Saturin78
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      • 4. Juni 2016 um 07:16
      • #1

      Guten Morgen Leute,

      ich habe versucht die automatischen Blitzer, die ich in meiner alten AL 3.1.4.8 Mission hatte nun auch auf meiner 4.0 Mission zu verwenden. Es waren die Geldkonten anzupassen, damit er das Geld auch abziehen kann. Allerdings bringt er immer ne Fehlermeldung, wenn man durch den Blitzer fährt. Komme da leider nicht wirklich weiter. Vielleicht kann mir da jemand helfen, damit das ganze in der Version 4.0 läuft?

      Hier die Blitzerdatei:

      Bash: fn_radarCam.sqf
      /* 
      	File:fn_radarCam.sqf
      	author: [midgetgrimm]
      	Flash/Basic premise idea from preller, trigger function from shems and Yuka for the waitUntil <3
      	Runs cams on map for speeders, if speed too many times diff shit happens
      */
      waitUntil {(!isNil "life_fnc_moveIn") && !isNull (findDisplay 46)};
      if((vehicle player isKindOf "Ship") OR (vehicle player isKindOf "Air")) exitWith {};//exit if not a freaking car
      private ["_limit","_speed","_driver","_ticket","_ticketWL"];
      _driver = _this select 0;
      _speed = _this select 1;
      _limit = _this select 2;
      //_ticket = 1500;//perm set amount ticket
      _ticket = (_speed - _limit) * 100;//variable ticket for licensed driver
      _ticketWL = (_speed - _limit) * 200;//variable ticket for unlicensed driver
      //diag_log format["Ticket Fine: %1 - Sp: %2 -- Limit: %3",_ticket,_speed,_limit];
      if (_speed > _limit) then {
      	if (side _driver == civilian) then {
      			if(isNil "life_speedTicket") then {life_speedTicket = 0;};
      			if(isNil "life_speedCaught") then {life_speedCaught = 0;};
      			diag_log format["Dr:%1 :: Sp:%2 :: Lmt:%3 ::Fine: %4",name _driver,round _speed,_limit,[_ticket] call life_fnc_numberText];
      			player say3d "PhotoSound";//photosound and ppEffects from prellers radar script
      			sleep 0.05;
      			"colorCorrections" ppEffectEnable true;   
      			"colorCorrections" ppEffectAdjust [1, 15, 0, [0.5, 0.5, 0.5, 0], [0.0, 0.5, 0.0, 1],[0.3, 0.3, 0.3, 0.05]];    
      			"colorCorrections" ppEffectCommit 0;  
      			sleep 0;   
      			"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1],  [1, 1, 1, 1]];    
      			"colorCorrections" ppEffectCommit 0.05;   
      			sleep 0.05;   
      			"colorCorrections" ppEffectEnable false;
      			sleep 0.1;
      			"colorCorrections" ppEffectEnable true;   
      			"colorCorrections" ppEffectAdjust [1, 15, 0, [0.5, 0.5, 0.5, 0], [0.0, 0.5, 0.0, 1],[0.3, 0.3, 0.3, 0.05]];    
      			"colorCorrections" ppEffectCommit 0;  
      			sleep 0;   
      			"colorCorrections" ppEffectAdjust [1, 1, 0, [1, 1, 1, 0.0], [1, 1, 1, 1],  [1, 1, 1, 1]];    
      			"colorCorrections" ppEffectCommit 0.05;   
      			sleep 0.05;   
      			"colorCorrections" ppEffectEnable false;
      		if(license_civ_driver OR license_civ_truck ) then {
      			life_speedTicket = life_speedTicket + 1;
      			if(life_speedTicket <= 3) then {systemChat format["Dies ist Ticket Nummer %1 fuer dich! Achte auf deine Fahrweise!",life_speedTicket];};
      			if(life_speedTicket == 4) then {systemChat format["Dies ist Ticket Nummer %1 ! Noch eines und du verlierst jegliche Fahrlizenzen!",life_speedTicket];};
      			if(life_speedTicket > 4 && life_speedTicket < 8) exitWith {
      					systemChat format["Dies ist dein %1 Ticket",life_speedTicket];
      					hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Fahrer: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Du bist ein Wiederholungstaeter! Du verlierst jegliche Fahrlizenzen! Zudem wird nach dir gefahndet",round _speed,_limit,name _driver];
      					[[4],"life_fnc_removeLicenses",_driver,FALSE] spawn life_fnc_MP;
      					[[getPlayerUID _driver,name _driver,"120H"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      					[2] call SOCK_fnc_updatePartial;
      			};
      			if(life_speedTicket > 8) exitWith {
      					systemChat format["Dein %1th TICKET! Halt dich an die Verkehrsregeln!",life_speedTicket];
      					hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Fahrer: %3<br/>You are now wanted for Felony Speeding and are arrest-on-site",round _speed,_limit,name _driver];
      					[[getPlayerUID _driver,name _driver,"120FS"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      					[[4],"life_fnc_removeLicenses",_driver,FALSE] spawn life_fnc_MP;
      					[2] call SOCK_fnc_updatePartial;
      			};
      			if(life_cash <= _ticket) then
      			{
      				if(life_atmbank <= _ticket) exitWith 
      				{
      					hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4<br/>Since you are broke and cannot pay, you now have a warrant out for you instead",round _speed,_limit,name _driver,[_ticket] call life_fnc_numberText];
      					[[getPlayerUID _driver,name _driver,"120S"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      				};
      				life_atmbank = life_atmbank - _ticket;
      				hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4",round _speed,_limit,name _driver,[_ticket] call life_fnc_numberText];
      				diag_log "Ticket paid from player bank";
      				[1] call SOCK_fnc_updatePartial;
      			} else {
      				life_cash = life_cash - _ticket;
      				hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4",round _speed,_limit,name _driver,[_ticket] call life_fnc_numberText];	
      				diag_log "Ticket paid from player cash";
      				[0] call SOCK_fnc_updatePartial;
      			};
      		} else {
      					life_speedCaught = life_speedCaught + 1;
      					if(life_speedCaught <= 5) then { systemChat format["Du wurdest %1 mal beim Fahren ohne Führerschein gesehen!",life_speedCaught];};
      					if(life_speedCaught == 6) then { systemChat format["Du wurdest %1 mal beim Fahren ohne Führerschein gesehen!",life_speedCaught];};
      					if(life_speedCaught > 6) exitWith {
      							vehicle _driver setFuel 0.1;
      							systemChat format["Dein %1th TICKET! Halt dich an die Verkehrsregeln!",life_speedCaught];
      							hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/>You are now wanted for Felony Speeding and are arrest-on-site",round _speed,_limit,name _driver];
      							[[getPlayerUID _driver,name _driver,"120FSWL"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      					};
      					hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>You are now wanted for driving without a license and are subject for arrest",round _speed,_limit,name _driver];
      					[[getPlayerUID _driver,name _driver,"120WL"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      					if(life_cash_pirates <= _ticketWL) then
      					{
      						if(life_atmbank <= _ticketWL) exitWith 
      						{
      							hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4<br/>Since you are broke and cannot pay, you now have a warrant out for you instead",round _speed,_limit,name _driver,[_ticketWL] call life_fnc_numberText];
      							[[getPlayerUID _driver,name _driver,"120S"],"life_fnc_wantedAdd",false,false] spawn life_fnc_MP;
      						};
      						life_atmbank = life_atmbank - _ticketWL;
      						hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4",round _speed,_limit,name _driver,[_ticketWL] call life_fnc_numberText];
      						//diag_log "Ticket paid from player bank";//for logging
      						[1] call SOCK_fnc_updatePartial;
      					} else {
      						life_cash = life_cash - _ticketWL;
      						hint parseText format ["<t color='#ffffff'><t size='2'><t align='center'>Speed Radar<br/><t color='#ff0000'><t align='center'><t size='1.5'>Speed: %1 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Speed Limit: %2 km/h<br/><t color='#ffffff'><t align='center'><t size='1'>Driver: %3<br/><t color='#ffffff'><t align='center'><t size='1'>Fine: $%4",round _speed,_limit,name _driver,[_ticketWL] call life_fnc_numberText];	
      						//diag_log "Ticket paid from player cash";//for logging
      						[0] call SOCK_fnc_updatePartial;
      					};
      		};
      	};
      };
      //diag_log "Speed cam script done";//for logging
      sleep 5;
      Alles anzeigen

      Hier noch der Screenshot des Fehlers.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • Jonas
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      • 4. Juni 2016 um 09:28
      • #2

      Ich denke mal die life_liecence_truck existiert nicht also in der liecence config gucken nach dem Lkw führschein und dann truck mit dem Namen ersetzen.

      Lg

    • Saturin78
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      • 4. Juni 2016 um 09:39
      • #3

      Das ist es ja, die ist so vorhanden.

      Spoiler anzeigen


      /*
      File: fn_varToStr.sqf
      Author: Bryan "Tonic" Boardwine

      Description:
      Takes the long-name (variable) and returns a display name for our
      virtual item.
      */
      private["_var"];
      _var = [_this,0,"",[""]] call BIS_fnc_param;
      if(_var == "") exitWith {""};


      switch (_var) do
      {
      //Virtual Inventory Items
      case "life_inv_oilu": {(localize "STR_Item_OilU")};
      case "life_inv_oilp": {(localize "STR_Item_OilP")};
      case "life_inv_heroinu": {(localize "STR_Item_HeroinU")};
      case "life_inv_heroinp": {(localize "STR_Item_HeroinP")};
      case "life_inv_cannabis": {(localize "STR_Item_Cannabis")};
      case "life_inv_marijuana": {(localize "STR_Item_Marijuana")};
      case "life_inv_apple": {(localize "STR_Item_Apple")};
      case "life_inv_rabbit": {(localize "STR_Item_RabbitMeat")};
      case "life_inv_salema": {(localize "STR_Item_SalemaMeat")};
      case "life_inv_ornate": {(localize "STR_Item_OrnateMeat")};
      case "life_inv_mackerel": {(localize "STR_Item_MackerelMeat")};
      case "life_inv_tuna": {(localize "STR_Item_TunaMeat")};
      case "life_inv_mullet": {(localize "STR_Item_MulletMeat")};
      case "life_inv_catshark": {(localize "STR_Item_CatSharkMeat")};
      case "life_inv_turtle": {(localize "STR_Item_TurtleMeat")};
      case "life_inv_fishingpoles": {(localize "STR_Item_FishingPole")};
      case "life_inv_water": {(localize "STR_Item_WaterBottle")};
      case "life_inv_coffee": {(localize "STR_Item_Coffee")};
      case "life_inv_turtlesoup": {(localize "STR_Item_TurtleSoup")};
      case "life_inv_donuts": {(localize "STR_Item_Donuts")};
      case "life_inv_fuelE": {(localize "STR_Item_FuelE")};
      case "life_inv_fuelF": {(localize "STR_Item_FuelF")};
      case "life_inv_pickaxe": {(localize "STR_Item_Pickaxe")};
      case "life_inv_copperore": {(localize "STR_Item_CopperOre")};
      case "life_inv_ironore": {(localize "STR_Item_IronOre")};
      case "life_inv_ironr": {(localize "STR_Item_IronIngot")};
      case "life_inv_copperr": {(localize "STR_Item_CopperIngot")};
      case "life_inv_sand": {(localize "STR_Item_Sand")};
      case "life_inv_salt": {(localize "STR_Item_Salt")};
      case "life_inv_saltr": {(localize "STR_Item_SaltR")};
      case "life_inv_glass": {(localize "STR_Item_Glass")};
      case "life_inv_diamond": {(localize "STR_Item_DiamondU")};
      case "life_inv_diamondr": {(localize "STR_Item_DiamondC")};
      case "life_inv_tbacon": {(localize "STR_Item_TBacon")};
      case "life_inv_redgull": {(localize "STR_Item_RedGull")};
      case "life_inv_lockpick": {(localize "STR_Item_Lockpick")};
      case "life_inv_peach": {(localize "STR_Item_Peach")};
      case "life_inv_coke": {(localize "STR_Item_CocaineU")};
      case "life_inv_cokep": {(localize "STR_Item_CocaineP")};
      case "life_inv_spikeStrip": {(localize "STR_Item_SpikeStrip")};
      case "life_inv_rock": {(localize "STR_Item_Rock")};
      case "life_inv_cement": {(localize "STR_Item_CementBag")};
      case "life_inv_goldbar": {(localize "STR_Item_GoldBar")};
      case "life_inv_blastingcharge": {(localize "STR_Item_BCharge")};
      case "life_inv_boltcutter": {(localize "STR_Item_BCutter")};
      case "life_inv_defusekit": {(localize "STR_Item_DefuseKit")};
      case "life_inv_storagesmall": {(localize "STR_Item_StorageBS")};
      case "life_inv_storagebig": {(localize "STR_Item_StorageBL")};
      case "life_inv_gpstracker": {(localize "STR_Item_gpstracker")};
      case "life_inv_zyankali": {(localize "STR_Item_Zyankali")};
      case "life_inv_carC4": {(localize "STR_Item_carC4")};
      case "life_inv_rabbit_raw": {(localize "STR_Item_Rabbit")};
      case "life_inv_rabbit_grilled"; {(localize "STR_Item_RabbitGrilled")};
      case "life_inv_salema_raw": {(localize "STR_Item_Salema")};
      case "life_inv_salema_grilled": {(localize "STR_Item_SalemaGrilled")};
      case "life_inv_ornate_raw": {(localize "STR_Item_OrnateMeat")};
      case "life_inv_ornate_grilled": {(localize "STR_Item_OrnateGrilled")};
      case "life_inv_mckerel_raw": {(localize "STR_Item_MackerelMeat")};
      case "life_inv_mackerel_grilled": {(localize "STR_Item_MackerelGrilled")};
      case "life_inv_tuna_raw": {(localize "STR_Item_TunaMeat")};
      case "life_inv_tuna_grilled": {(localize "STR_Item_TunaGrilled")};
      case "life_inv_mullet_raw": {(localize "STR_Item_MulletMeat")};
      case "life_inv_mullet_fried": {(localize "STR_Item_MulletFried")};
      case "life_inv_catshark_raw": {(localize "STR_Item_CatSharkMeat")};
      case "life_inv_catshark_fried": {(localize "STR_Item_CatSharkFried")};
      case "life_inv_turtle_raw": {(localize "STR_Item_TurtleMeat")};
      case "life_inv_turtle_soup": {(localize "STR_Item_TurtleSoup")};
      case "life_inv_hen_raw": {(localize "STR_Item_HenRaw")};
      case "life_inv_hen_fried": {(localize "STR_Item_HenFried")};
      case "life_inv_rooster_raw": {(localize "STR_Item_RoosterRaw")};
      case "life_inv_rooster_grilled": {(localize "STR_Item_Goggel")};
      case "life_inv_sheep_raw": {(localize "STR_Item_SheepRaw")};
      case "life_inv_sheep_grilled": {(localize "STR_Item_SheepGrilled")};
      case "life_inv_goat_raw": {(localize "STR_Item_GoatRaw")};
      case "life_inv_goat_grilled": {(localize "STR_Item_GoatGrilled")};
      case "life_inv_netz": {(localize "STR_Item_Netz")};
      case "live_inv_frog": {(localize "STR_Item_Frog")};
      case "life_inv_aband": {(localize "STR_Item_ABand")};
      case "life_inv_roadcone": {(localize "STR_Item_RoadCone")};
      case "life_inv_roadcone_l": {(localize "STR_Item_RoadCone_L")};
      case "life_inv_slamp": {(localize "STR_Item_SLamp")};
      case "life_inv_smauer": {(localize "STR_Item_SMauer")};
      case "life_inv_wleft": {(localize "STR_Item_Wleft")};
      case "life_inv_wright": {(localize "STR_Item_Wright")};
      case "life_inv_ziel": {(localize "STR_Item_Ziel")};
      case "life_inv_cuff": {(localize "STR_Item_Cuff")};
      case "life_inv_zipies": {(localize "STR_Item_Zipies")};
      case "life_inv_rkey": {(localize "STR_Irem_RKey")};
      case "life_inv_rhammer": {(localize "STR_Item_RHammer")};
      case "life_inv_mauer": {(localize "STR_Item_Mauer")};
      case "life_inv_axt": {(localize "STR_Item_Axt")};
      case "life_inv_holzu": {(localize "STR_Item_Holzu")};
      case "life_inv_bretter": {(localize "STR_Item_Bretter")};
      case "life_inf_brennholz": {(localize "STR_Item_Brennholz")};
      case "life_inv_bottledshine": {"bottledshine"};
      case "life_inv_bottledwhiskey": {"bottledwhiskey"};
      case "life_inv_bottledBeer": {"bottledBeer"};
      case "life_inv_moonshine": {"moonshine"};
      case "life_inv_whiskey": {"whiskey"};
      case "life_inv_beerp": {"beerp"};
      case "life_inv_mash": {"mash"};
      case "life_inv_rye": {"rye"};
      case "life_inv_hops": {"hops"};
      case "life_inv_yeast": {"yeast"};
      case "life_inv_cornmeal": {"cornmeal"};
      case "life_inv_bottles": {"bottles"};
      case "life_inv_applej": {"applej"};
      case "life_inv_supportcontainer": {(localize "STR_Item_Supportcontainer")};
      //case "life_inv_nanobots": {"Nanobots"};
      case "life_inv_lappi": {(localize "STR_Item_Lappi")};
      case "life_inv_kidney": {(localize "STR_Item_kidney")};
      case "life_inv_scalpel": {(localize "STR_Item_scalpel")};
      case "life_inv_battery": {(localize "STR_Item_Battery")};
      case "life_inv_cola": {(localize "STR_Item_Cola")};
      case "life_inv_fanta": {(localize "STR_Item_Fanta")};
      case "life_inv_sprite": {(localize "STR_Item_Sprite")};
      case "life_inv_birne": {(localize "STR_Item_Birne")};
      case "life_inv_kirsche": {(localize "STR_Item_Kirsche")};
      case "life_inv_plan": {(localize "STR_Item_Plan")};
      case "life_inv_mull": {(localize "STR_Item_Mull")};
      case "life_inv_eiskaffee": {(localize "STR_Item_Eiskaffee")};
      case "life_inv_espresso": {(localize "STR_Item_Espresso")};
      case "life_inv_schockie": {(localize "STR_Item_Schockie")};
      case "life_inv_torte": {(localize "STR_Item_Torte")};
      case "life_inv_apfelkuchen": {(localize "STR_Item_Apfelkuchen")};
      case "life_inv_kaesekuchen": {(localize "STR_Item_Kaesekuchen")};

      //License Block
      case "license_civ_driver": {(localize "STR_License_Driver")};
      case "license_civ_air": {(localize "STR_License_Pilot")};
      case "license_civ_heroin": {(localize "STR_License_Heroin")};
      case "license_civ_oil": {(localize "STR_License_Oil")};
      case "license_civ_dive": {(localize "STR_License_Diving")};
      case "license_civ_boat": {(localize "STR_License_Boat")};
      case "license_civ_gun": {(localize "STR_License_Firearm")};
      case "license_cop_air": {(localize "STR_License_Pilot")};
      case "license_cop_swat": {(localize "STR_License_Swat")};
      case "license_cop_cg": {(localize "STR_License_CG")};
      case "license_civ_rebel": {(localize "STR_License_Rebel")};
      case "license_civ_truck": {(localize "STR_License_Truck")};
      case "license_civ_diamond": {(localize "STR_License_Diamond")};
      case "license_civ_copper": {(localize "STR_License_Copper")};
      case "license_civ_iron": {(localize "STR_License_Iron")};
      case "license_civ_sand": {(localize "STR_License_Sand")};
      case "license_civ_salt": {(localize "STR_License_Salt")};
      case "license_civ_coke": {(localize "STR_License_Cocaine")};
      case "license_civ_marijuana": {(localize "STR_License_Marijuana")};
      case "license_civ_cement": {(localize "STR_License_Cement")};
      case "license_med_air": {(localize "STR_License_Pilot")};
      case "license_civ_home": {(localize "STR_License_Home")};
      //case "license_civ_einwohner": {(localize "STR_License_Einwohner")};
      //case "license_civ_scorpions": {(localize "STR_License_Scorpions")};
      case "license_civ_lsd": {(localize "STR_License_LSD")};
      case "license_civ_MoonshineL": {(localize "STR_License_MoonshineL")};
      case "license_civ_liquor": {(localize "STR_License_liquor")};
      case "license_civ_bottler": {(localize "STR_License_Bottler")};
      case "license_civ_mashL": {(localize "STR_License_mashL")};
      case "license_civ_whiskeyL": {(localize "STR_License_whiskeyL")};
      };

      und in der Config_Master.hpp:

      Spoiler anzeigen


      ...

      /*
      Licenses

      Params:
      CLASS ENTRY,DisplayName,VariableName,price,illegal,side indicator
      */
      class Licenses {
      LICENSEMACRO(driver,"STR_License_Driver","driver",1000,false,"civ")
      LICENSEMACRO(boat,"STR_License_Boat","boat",1000,false,"civ")
      LICENSEMACRO(pilot,"STR_License_Pilot","pilot",25000,false,"civ")
      LICENSEMACRO(gun,"STR_License_Firearm","gun",15000,false,"civ")
      LICENSEMACRO(dive,"STR_License_Diving","dive",2000,false,"civ")
      LICENSEMACRO(oil,"STR_License_Oil","oil",50000,false,"civ")
      LICENSEMACRO(cAir,"STR_License_Pilot","cAir",5000,false,"cop")
      LICENSEMACRO(cg,"STR_License_CG","cg",8000,false,"cop")
      LICENSEMACRO(heroin,"STR_License_Heroin","heroin",105000,true,"civ")
      LICENSEMACRO(marijuana,"STR_License_Marijuana","marijuana",80000,true,"civ")
      LICENSEMACRO(medmarijuana,"STR_License_Medmarijuana","medmarijuana",65000,false,"civ")
      LICENSEMACRO(rebel,"STR_License_Rebel","rebel",750000,true,"civ")
      LICENSEMACRO(trucking,"STR_License_Truck","trucking",20000,false,"civ")
      LICENSEMACRO(diamond,"STR_License_Diamond","diamond",35000,false,"civ")
      LICENSEMACRO(salt,"STR_License_Salt","salt",12000,false,"civ")
      LICENSEMACRO(cocaine,"STR_License_Cocaine","cocaine",95000,true,"civ")
      LICENSEMACRO(sand,"STR_License_Sand","sand",14500,false,"civ")
      LICENSEMACRO(iron,"STR_License_Iron","iron",15000,false,"civ")
      LICENSEMACRO(copper,"STR_License_Copper","copper",15000,false,"civ")
      LICENSEMACRO(cement,"STR_License_Cement","cement",12500,false,"civ")
      LICENSEMACRO(mAir,"STR_License_Pilot","mAir",5000,false,"med")
      LICENSEMACRO(home,"STR_License_Home","home",500000,false,"civ")
      LICENSEMACRO(Lsd,"STR_License_LSD","Lsd",30000,true,"civ")
      LICENSEMACRO(MoonshineL,"STR_License_MoonshineL","MoonshineL",50000,true,"civ")
      LICENSEMACRO(liquor,"STR_License_Liquor","liquor",100000,false,"civ")
      LICENSEMACRO(bottler,"STR_License_Bottler","bottler",10000,false,"civ")
      LICENSEMACRO(mashL,"STR_License_MashL","mashL",50000,true,"civ")
      LICENSEMACRO(whiskeyL,"STR_License_whiskeyL","whiskeyL",50000,false,"civ")
      LICENSEMACRO(applejL,"STR_License_applejL","applejL",10000,false,"civ")
      //Spawn-Lizensen
      LICENSEMACRO(einwohner,"STR_License_Einwohner","einwohner",1000,false,"civ")
      //LICENSEMACRO(scorpions,"STR_License_Scorpions","scorpions",1000,false,"civ")
      };

      ...

      Ich gehe davon aus, dass die Abfrage von der 3.1.4.8 nicht bei der 4.0 funktioniert.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • Tass
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      • 4. Juni 2016 um 09:57
      • #4

      inner 4.0 ist die fn_varToStr.sqf vollkommen geal
      wird für nichts gebraucht

      schau mal in die Config_Licenses.hpp wie da die lkw lizenz heist, sicher trucking und nicht truck

      Ich bin keine Signatur... ich putz hier nur ;d

    • Saturin78
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      • 4. Juni 2016 um 10:03
      • #5

      In meiner 4.0 habe ich keine Config_Licenses.hpp Die Lizensen stehen nur in der Config_Master.hpp und eben derfn_varToStr.sqf

      Und da hab ich beides oben mit in den Spoiler getan.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • Saturin78
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      • 4. Juni 2016 um 10:20
      • #6

      Aber besten Dank, dein Post hat mich drauf gebracht. Eigentlich total offensichtlich. Aber irgendwie sieht man manchmal vor lauter Bäumen wen Wald nicht.

      truck in trucking geändert und es geht nun.

      Besten Dank.

      Tapse mich wieder ins Arma3 xxx-Life rein :D

    • Tass
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      • 4. Juni 2016 um 10:46
      • #7

      ja sry config, stimmt ;D
      license iss bei 4.4^^

      Ich bin keine Signatur... ich putz hier nur ;d

    • SirFluffyVonKitten
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      • 4. Juni 2016 um 11:30
      • #8
      Zitat von Saturin78

      Aber besten Dank, dein Post hat mich drauf gebracht. Eigentlich total offensichtlich. Aber irgendwie sieht man manchmal vor lauter Bäumen wen Wald nicht.

      truck in trucking geändert und es geht nun.

      Besten Dank.

      [modclose][/modclose]

    • nox 25. März 2023 um 00:47

      Hat das Thema aus dem Forum Hilfeforum - ArmA 3 nach Archiv verschoben.

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