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    4. ArmA Series - ArmA 3 / Reforger
    5. Hilfeforum

    Clothing-Shops funktionieren nicht mehr

      • Altis Life
    • UltraReapzz
    • 3. April 2020 um 22:10
    • Erledigt
    • UltraReapzz
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      • 3. April 2020 um 22:10
      • #1

      Hallo zusammen,

      vorab alle anderen Shops wie vItems, Weapon und Fahrzeuge funktionieren tadellos.

      Beim Öffnen der Kleidershops wird der String als Name angezeigt und die Kategorien, jedoch bleibt der Inhalt des Shops leer.

      Ich habe bereits eine 100% fehlerfreie Config_Clothing ausprobiert, leider ohne Erfolg.

      Danach habe ich sämtliche im Zusammenhang stehende Datein getauscht mit dem original aus dem Git-Repo, d.h. fn_ClothingMenu, fn_clothingFilter, etc.

      Alles ohne Erfolg...

      Dann habe ich die Inits erneut geprüft auch diese sind fehlerfrei....

      Datenbank zurückgesetzt....

      Alles samt ohne Erfolg... nun weiß ich auch nicht mehr weiter, hat jemand einen Vorschlag?

      Ich würde auch meine RPTs posten jedoch steht dort nicht eine Zeile mit Fehlern drin.

      VG

    • Kapsl
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      • 4. April 2020 um 00:11
      • #2

      Schick mal deine RPT-Logs und am besten die config_clothing.sqf dann kann ich dir hoffentlich helfen ^^

    • UltraReapzz
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      • 4. April 2020 um 01:16
      • #3

      Vllt. findet ja jemand was :D

      Spoiler anzeigen
      Code
      /*
      *    ARRAY FORMAT:
      *        0: STRING (Classname)
      *        1: STRING (Display Name, leave as "" for default)
      *        2: SCALAR (Price)
      *        3: STRING (Conditions) - Must return boolean :
      *            String can contain any amount of conditions, aslong as the entire
      *            string returns a boolean. This allows you to check any levels, licenses etc,
      *            in any combination. For example:
      *                "call life_coplevel && license_civ_someLicense"
      *            This will also let you call any other function.
      *
      *   Clothing classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Equipment
      *   Backpacks/remaining classnames can be found here (TIP: Search page for "pack"): https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY
      *
      */
      class Clothing {
          class bruce {
              title = "STR_Shops_C_Bruce";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_C_Poloshirt_stripped", "", 125, "" },
                  { "U_C_Poloshirt_redwhite", "", 150, "" },
                  { "U_C_Poloshirt_salmon", "", 175, "" },
                  { "U_C_Poloshirt_blue", "", 250, "" },
                  { "U_C_Poloshirt_burgundy", "", 275, "" },
                  { "U_C_Poloshirt_tricolour", "", 350, "" },
                  { "U_C_Poor_2", "", 250, "" },
                  { "U_IG_Guerilla2_2", "", 650, "" },
                  { "U_IG_Guerilla3_1", "", 735, "" },
                  { "U_OrestesBody", "", 1100, "" },
                  { "U_IG_Guerilla2_3", "", 1200, "" },
                  { "U_C_HunterBody_grn", "", 1500, "" },
                  { "U_C_WorkerCoveralls", "", 2500, "" },
                  { "U_NikosBody", "", 3000, "" },
                  { "U_NikosAgedBody", $STR_C_Civ_Niko, 5000, "" },
                  { "U_C_Man_casual_1_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_2_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_3_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_4_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_5_F", "", 5000, "" }, //Apex DLC
                  { "U_C_Man_casual_6_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_1_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_2_F", "", 5000, "" }, //Apex DLC
                  { "U_C_man_sport_3_F", "", 5000, "" } //Apex DLC
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Bandanna_camo", "", 120, "" },
                  { "H_Bandanna_surfer", "", 130, "" },
                  { "H_Bandanna_khk", "", 145, "" },
                  { "H_Cap_blu", "", 150, "" },
                  { "H_Cap_grn", "", 150, "" },
                  { "H_Cap_grn_BI", "", 150, "" },
                  { "H_Cap_oli", "", 150, "" },
                  { "H_Cap_red", "", 150, "" },
                  { "H_Cap_tan", "", 150, "" },
                  { "H_Helmet_Skate", "", 150, "" }, //Apex DLC
                  { "H_Bandanna_gry", "", 150, "" },
                  { "H_Bandanna_sgg", "", 160, "" },
                  { "H_Bandanna_cbr", "", 165, "" },
                  { "H_StrawHat", "", 225, "" },
                  { "H_Hat_tan", "", 265, "" },
                  { "H_Hat_brown", "", 276, "" },
                  { "H_Hat_grey", "", 280, "" },
                  { "H_BandMask_blk", $STR_C_Civ_BandMask, 300, "" },
                  { "H_Hat_blue", "", 310, "" },
                  { "H_Hat_checker", "", 340, "" },
                  { "H_Booniehat_tan", "", 425, "" },
                  { "H_Booniehat_grn", "", 425, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Black", "", 20, "" },
                  { "G_Shades_Blue", "", 20, "" },
                  { "G_Shades_Green", "", 20, "" },
                  { "G_Shades_Red", "", 20, "" },
                  { "G_Sport_Blackred", "", 25, "" },
                  { "G_Sport_BlackWhite", "", 25, "" },
                  { "G_Sport_Blackyellow", "", 25, "" },
                  { "G_Sport_Checkered", "", 25, "" },
                  { "G_Sport_Greenblack", "", 25, "" },
                  { "G_Sport_Red", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Squares", "", 50, "" },
                  { "G_Aviator", "", 100, "" },
                  { "G_Combat", "", 125, "" },
                  { "G_Lady_Mirror", "", 150, "" },
                  { "G_Lady_Dark", "", 150, "" },
                  { "G_Lady_Blue", "", 150, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_OutdoorPack_blk", "", 500, "" },
                  { "B_AssaultPack_khk", "", 2000, "" },
                  { "B_AssaultPack_dgtl", "", 2000, "" },
                  { "B_AssaultPack_rgr", "", 2000, "" },
                  { "B_AssaultPack_sgg", "", 2000, "" },
                  { "B_AssaultPack_blk", "", 2000, "" },
                  { "B_AssaultPack_cbr", "", 2000, "" },
                  { "B_AssaultPack_mcamo", "", 2000, "" },
                  { "B_AssaultPack_tna_f", "", 2000, "" }, //Apex DLC
                  { "B_TacticalPack_oli", "", 2500, "" },
                  { "B_Kitbag_mcamo", "", 3500, "" },
                  { "B_Kitbag_sgg", "", 3500, "" },
                  { "B_Kitbag_cbr", "", 3500, "" },
                  { "B_FieldPack_blk", "", 5000, "" },
                  { "B_FieldPack_ocamo", "", 5000, "" },
                  { "B_FieldPack_oucamo", "", 5000, "" },
                  { "B_FieldPack_ghex_f", "", 5000, "" }, //Apex DLC
                  { "B_Bergen_sgg", "", 6500, "" },
                  { "B_Bergen_mcamo", "", 6500, "" },
                  { "B_Bergen_rgr", "", 6500, "" },
                  { "B_Bergen_blk", "", 6500, "" },
                  { "B_Carryall_ocamo", "", 7500, "" },
                  { "B_Carryall_oucamo", "", 7500, "" },
                  { "B_Carryall_mcamo", "", 7500, "" },
                  { "B_Carryall_oli", "", 7500, "" },
                  { "B_Carryall_khk", "", 7500, "" },
                  { "B_Carryall_cbr", "", 7500, "" },
                  { "B_Carryall_ghex_f", "", 7500, "" }, //Apex DLC
                  { "B_Bergen_dgtl_f", "", 9500, "" }, //Apex DLC
                  { "B_Bergen_tna_f", "", 9500, "" } //Apex DLC
              };
          };
      
          class cop {
              title = "STR_Shops_C_Police";
              conditions = "";
              side = "cop";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_Rangemaster", $STR_C_Cop_uniforms, 25, "" },
                  { "U_B_CombatUniform_mcam_tshirt", "", 350, "call life_coplevel >= 1" },
                  { "U_B_CombatUniform_mcam_worn", "", 550, "call life_coplevel >= 2" },
                  { "U_B_survival_uniform", "", 1250, "call life_coplevel >= 1" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Cap_police", "", 25, "" },
                  { "H_Booniehat_mcamo", "", 120, "call life_coplevel >= 1" },
                  { "H_HelmetB_plain_mcamo", "", 75, "call life_coplevel >= 1" },
                  { "H_HelmetB_Enh_tna_F", "", 80, "call life_coplevel >= 1" }, //Apex DLC
                  { "H_Beret_blk_POLICE", "", 50, "call life_coplevel >= 2" },
                  { "H_MilCap_mcamo", "", 100, "call life_coplevel >= 2" },
                  { "H_MilCap_gen_F", "", 1200, "call life_coplevel >= 2" }, //Apex DLC
                  { "H_MilCap_tna_F", "", 1200, "call life_coplevel >= 2" }, //Apex DLC
                  { "H_MilCap_oucamo", "", 1200, "call life_coplevel >= 2" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Squares", "", 10, "" },
                  { "G_Shades_Blue", "", 20, "" },
                  { "G_Sport_Blackred", "", 20, "" },
                  { "G_Sport_Checkered", "", 20, "" },
                  { "G_Sport_Blackyellow", "", 20, "" },
                  { "G_Sport_BlackWhite", "", 20, "" },
                  { "G_Shades_Black", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Combat", "", 55, "" },
                  { "G_Aviator", "", 100, "" },
                  { "G_Lady_Mirror", "", 150, "" },
                  { "G_Lady_Dark", "", 150, "" },
                  { "G_Lady_Blue", "", 150, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 800, "" },
                  { "V_TacVest_blk_POLICE", "", 1000, "call life_coplevel >= 1" },
                  { "V_TacVest_gen_F", "", 1000, "call life_coplevel >= 1" }, //Apex DLC
                  { "V_PlateCarrier2_rgr", "", 1500, "call life_coplevel >= 2" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_FieldPack_cbr", "", 500, "" },
                  { "B_AssaultPack_cbr", "", 700, "" },
                  { "B_Kitbag_cbr", "", 800, "" },
                  { "B_Bergen_sgg", "", 2500, "" },
                  { "B_Carryall_cbr", "", 3500, "" }
              };
          };
      
          class dive {
              title = "STR_Shops_C_Diving";
              conditions = "license_civ_dive";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_B_Wetsuit", "", 2000, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Diving", "", 500, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_RebreatherB", "", 5000, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class gun_clothing {
              title = "STR_Shops_C_Gun";
              conditions = "license_civ_gun";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 4900, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class gang_clothing {
              title = "STR_Shops_C_Gang";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_Rangemaster_belt", "", 1900, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      
          class med_clothing {
              title = "STR_MAR_EMS_Clothing_Shop";
              conditions = "";
              side = "med";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_Rangemaster", $STR_C_EMS_uniforms, 50, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Cap_blu", "", 10, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Blue", "", 10, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_FieldPack_oli", $STR_C_EMS_backpacks, 3000, "" }
              };
          };
      
          class reb {
              title = "STR_Shops_C_Rebel";
              conditions = "license_civ_rebel";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_IG_Guerilla1_1", "", 5000, "" },
                  { "U_I_G_Story_Protagonist_F", "", 7500, "" },
                  { "U_I_G_resistanceLeader_F", "", 11500, "" },
                  { "U_IG_leader", "", 15340, "" },
                  { "U_O_PilotCoveralls", "", 15610, "" },
                  { "U_O_SpecopsUniform_ocamo", "", 17500, "" },
                  { "U_O_GhillieSuit", "", 50000, "" },
                  { "U_B_T_Soldier_F", "", 50000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_1_F", "", 50000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_2_F", "", 51000, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_3_F", "", 50032, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_4_F", "", 50020, "" }, //Apex DLC
                  { "U_I_C_Soldier_Bandit_5_F", "", 50020, "" }, //Apex DLC
                  { "U_I_C_Soldier_Camo_F", "", 52000, "" } //Apex DLC
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_Bandanna_camo", "", 650, "" },
                  { "H_ShemagOpen_khk", "", 800, "" },
                  { "H_ShemagOpen_tan", "", 850, "" },
                  { "H_Shemag_olive", "", 850, "" },
                  { "H_HelmetO_ocamo", "", 2500, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" },
                  { "G_Shades_Black", "", 20, "" },
                  { "G_Shades_Blue", "", 20, "" },
                  { "G_Sport_Blackred", "", 25, "" },
                  { "G_Sport_Checkered", "", 25, "" },
                  { "G_Sport_Blackyellow", "", 25, "" },
                  { "G_Sport_BlackWhite", "", 25, "" },
                  { "G_Lowprofile", "", 30, "" },
                  { "G_Squares", "", 50, "" },
                  { "G_Combat", "", 125, "" },
                  { "G_Balaclava_blk", "", 150, "" },
                  { "G_Balaclava_combat", "", 150, "" },
                  { "G_Balaclava_lowprofile", "", 150, "" },
                  { "G_Balaclava_oli", "", 150, "" },
                  { "G_Bandanna_aviator", "", 150, "" },
                  { "G_Bandanna_beast", "", 150, "" },
                  { "G_Bandanna_blk", "", 150, "" },
                  { "G_Bandanna_khk", "", 150, "" },
                  { "G_Bandanna_oli", "", 150, "" },
                  { "G_Bandanna_shades", "", 150, "" },
                  { "G_Bandanna_sport", "", 150, "" },
                  { "G_Bandanna_tan", "", 150, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" },
                  { "V_BandollierB_cbr", "", 4500, "" },
                  { "V_HarnessO_brn", "", 7500, "" },
                  { "V_TacVest_khk", "", 12500, "" },
                  { "V_TacChestrig_grn_F", "", 17500, "" } //Apex DLC
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" },
                  { "B_OutdoorPack_blk", "", 500, "" },
                  { "B_AssaultPack_khk", "", 2000, "" },
                  { "B_AssaultPack_dgtl", "", 2000, "" },
                  { "B_AssaultPack_rgr", "", 2000, "" },
                  { "B_AssaultPack_sgg", "", 2000, "" },
                  { "B_AssaultPack_blk", "", 2000, "" },
                  { "B_AssaultPack_cbr", "", 2000, "" },
                  { "B_AssaultPack_mcamo", "", 2000, "" },
                  { "B_TacticalPack_oli", "", 2500, "" },
                  { "B_Kitbag_mcamo", "", 3500, "" },
                  { "B_Kitbag_sgg", "", 3500, "" },
                  { "B_Kitbag_cbr", "", 3500, "" },
                  { "B_FieldPack_blk", "", 5000, "" },
                  { "B_FieldPack_ocamo", "", 5000, "" },
                  { "B_FieldPack_oucamo", "", 5000, "" },
                  { "B_Bergen_sgg", "", 6500, "" },
                  { "B_Bergen_mcamo", "", 6500, "" },
                  { "B_Bergen_rgr", "", 6500, "" },
                  { "B_Bergen_blk", "", 6500, "" },
                  { "B_Carryall_ocamo", "", 7500, "" },
                  { "B_Carryall_oucamo", "", 7500, "" },
                  { "B_Carryall_mcamo", "", 7500, "" },
                  { "B_Carryall_oli", "", 7500, "" },
                  { "B_Carryall_khk", "", 7500, "" },
                  { "B_Carryall_cbr", "", 7500, "" }
              };
          };
      
          class kart {
              title = "STR_Shops_C_Kart";
              conditions = "";
              side = "civ";
              uniforms[] = {
                  { "NONE", $STR_C_Remove_uniforms, 0, "" },
                  { "U_C_Driver_1_black", "", 1500, "" },
                  { "U_C_Driver_1_blue", "", 1500, "" },
                  { "U_C_Driver_1_red", "", 1500, "" },
                  { "U_C_Driver_1_orange", "", 1500, "" },
                  { "U_C_Driver_1_green", "", 1500, "" },
                  { "U_C_Driver_1_white", "", 1500, "" },
                  { "U_C_Driver_1_yellow", "", 1500, "" },
                  { "U_C_Driver_2", "", 3500, "" },
                  { "U_C_Driver_1", "", 3600, "" },
                  { "U_C_Driver_3", "", 3700, "" },
                  { "U_C_Driver_4", "", 3700, "" }
              };
              headgear[] = {
                  { "NONE", $STR_C_Remove_headgear, 0, "" },
                  { "H_RacingHelmet_1_black_F", "", 1000, "" },
                  { "H_RacingHelmet_1_red_F", "", 1000, "" },
                  { "H_RacingHelmet_1_white_F", "", 1000, "" },
                  { "H_RacingHelmet_1_blue_F", "", 1000, "" },
                  { "H_RacingHelmet_1_yellow_F", "", 1000, "" },
                  { "H_RacingHelmet_1_green_F", "", 1000, "" },
                  { "H_RacingHelmet_1_F", "", 2500, "" },
                  { "H_RacingHelmet_2_F", "", 2500, "" },
                  { "H_RacingHelmet_3_F", "", 2500, "" },
                  { "H_RacingHelmet_4_F", "", 2500, "" }
              };
              goggles[] = {
                  { "NONE", $STR_C_Remove_goggles, 0, "" }
              };
              vests[] = {
                  { "NONE", $STR_C_Remove_vests, 0, "" }
              };
              backpacks[] = {
                  { "NONE", $STR_C_Remove_backpacks, 0, "" }
              };
          };
      };
      Alles anzeigen

      Einmal editiert, zuletzt von UltraReapzz (4. April 2020 um 01:42)

    • Webix
      Amateur
      Reaktionen
      66
      Trophäen
      10
      Beiträge
      190
      Bilder
      2
      • 4. April 2020 um 01:26
      • #4

      naja keine Fehler ist relativ

      Code: Fehler 1
      23:43:32 String STR_Process_Ver_Zucker not found
      23:43:32 String STR_Process_Ver_Cement not found
      23:43:32 String STR_Process_Ver_Wein not found
      23:43:32 String STR_Shops_Bar not found
      23:43:32 String STR_Process_Ver_Stahl not found
      23:43:32 String STR_Process_Ver_Silber not found
      23:43:32 String STR_Shops_Edelmetall not found
      23:43:32 String STR_Process_Ver_Schwarzpulver not found
      23:43:32 String STR_Process_Ver_Schoko not found
      23:43:32 String STR_Process_Ver_Turtle not found
      23:43:32 String STR_Process_Ver_Salt not found
      23:43:32 String STR_Process_Ver_Marijuana not found
      23:43:32 String STR_Process_Ver_Copper not found
      23:43:32 String STR_Process_Ver_Cocaine not found
      23:43:32 String STR_Process_Ver_Marijuana not found
      23:43:32 String STR_Process_Ver_Kakaobohne not found
      23:43:32 String STR_Shops_Grossmarkt not found
      23:43:32 String STR_Shops_Grossmarkt not found
      23:43:32 String STR_Process_Ver_Heroin not found
      23:43:32 String STR_Process_Ver_Gold not found
      23:43:32 String STR_Process_Ver_LSD not found
      23:43:32 String STR_Process_Ver_Fossil not found
      23:43:32 String STR_Shops_Fossilien not found
      23:43:32 String STR_Process_Ver_Iron not found
      23:43:32 String STR_Process_Ver_Diamond not found
      23:43:32 String STR_Process_Ver_PopcornZ not found
      23:43:32 String STR_Process_Ver_PopcornS not found
      23:43:32 String STR_Process_Ver_Bier not found
      23:43:32 String STR_Process_Ver_Oil not found
      23:43:32 String STR_Shops_Gauner not found
      23:43:32 String STR_Shops_C_Gauner not found
      23:43:32 String STR_MAR_Gauner_Weapon_Shop not found
      23:43:32 String STR_Shops_Soldner not found
      23:43:32 String STR_Shops_Guerilla not found
      Alles anzeigen
      Code: Fehler 2
      23:43:40 "extDB3: Protocol Error: [0,""Error MariaDBQueryException Exception""]"
      23:43:40 Error in expression <_asyncCall) select 0;
      
      for [{_x=0},{_x<=_count},{_x=_x+10}] do {
      _query = format>
      23:43:40   Error position: <_count},{_x=_x+10}] do {
      _query = format>
      23:43:40   Error Undefined variable in expression: _count
      23:43:40 File \life_server\Functions\Housing\fn_initHouses.sqf [TON_fnc_initHouses]..., line 10
      Code: Fehler 3
      23:45:15 Error in expression <]] call BIS_fnc_param;
      [_ownerID] spawn ton_fnc_makeandsendp;
      
      if (isNull _owner>
      23:45:15   Error position: <ton_fnc_makeandsendp;
      
      if (isNull _owner>
      23:45:15   Error Undefined variable in expression: ton_fnc_makeandsendp
      23:45:15 File \life_server\Functions\MySQL\fn_queryRequest.sqf [DB_fnc_queryRequest]..., line 76

      Die Fehler solltest du auf jeden Fall beheben

      Mit Grüßen

      Webix

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