hi,everyone. i'm working in altislife4.4r3 life server,i add some zombie mod, I put some zombie AI in the drug area through the editor, so that when the player is in this area, the zombie will actively attack the player. I created these AI formations and set them as red squares, and the mode is battle. Mode (active attacking player), when I debug in the editor, it runs well, but when I run the task, these zombie AIs do nothing, so I am very distressed, I also want to see these AI Brush out a fixed amount of AI after a fixed time. May I help you? Thank you very much!

How to make AI actively attack players
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- Altis Life
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apple123 -
10. Dezember 2019 um 01:21 -
Erledigt
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First you should tell us which zombie mod you use. I guess RyanZombies?
You can work with Triggers and Modules...but maybe you had the same Idea yet? Please spread More informations as Scotland Yard -
First you should tell us which zombie mod you use. I guess RyanZombies?
You can work with Triggers and Modules...but maybe you had the same Idea yet? Please spread More informations as Scotland Yardsteamcommunity.com/sharedfiles/filedetails/?id=501966277
Yes, I used this mod, just use this mod to place zombies AI similar to general AI, do you have a more detailed tutorial to make these zombies AI attack players. Because I know almost nothing about triggers and modules, thanks!
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steamcommunity.com/sharedfiles/filedetails/?id=501966277
Yes, I used this mod, just use this mod to place zombies AI similar to general AI, do you have a more detailed tutorial to make these zombies AI attack players. Because I know almost nothing about triggers and modules, thanks!
Well...please dont use AI and stack them on the Map to avoid perfomance problems.
First step goo into ya Arma3 Editor ( Eden ) and open your mission.sqm. Then double click anywhere on ya Map then you have to find some Ryan Triggers and Modules..there you can find all option you need for.
Please open your Eyes with Popcorn and nudes to see here hows workin...
its an old Video with old Editor but the options are the same. If you feel wet in ya pants please shout out if you need more help. Save the Queen dude.
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Well...please dont use AI and stack them on the Map to avoid perfomance problems.
First step goo into ya Arma3 Editor ( Eden ) and open your mission.sqm. Then double click anywhere on ya Map then you have to find some Ryan Triggers and Modules..there you can find all option you need for.
Please open your Eyes with Popcorn and nudes to see here hows workin...
its an old Video with old Editor but the options are the same. If you feel wet in ya pants please shout out if you need more help. Save the Queen dude.
aha,tks a lot!!!! i would have a try!