Moin NN ,
und zwar haben ich bei Ntech einen Rootserver soweit auch alles zu 100% funzt es , nur das Problem was ich jetzt habe ist das ich bei Arma3 den Text "SETTING UP CLIENT , PLEASE WAIT" bekomme und habe auch schon alles Kontrolliert nur selbst in den [lexicon]extDb[/lexicon] Logs ist keine Log datei vorhanden .
Werde hier einmal den letzten Teil des Serverlogs reinstellen und auch die [lexicon]extDB[/lexicon] Config
Serverlog:
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11:07:43 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire
11:07:43 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire
11:07:44 "Market prices generated!"
11:07:44 "Server FSM executed"
11:07:44 Connected to Steam servers
11:07:44 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
11:07:44 Mission id: 4d2948ba02f8b4f1f2ef8000adff96ee1ebd47a7
11:07:44 "::::::::: WETTER SYSTEM ::::::::: D41_ChanceN = 52 ::: D41_WMod = 1"
11:07:44 Warning Message: Script \life_server\init.sqf not found
11:07:44 Unknown attribute shadown
11:07:44 Warning Message: Picture textures\logo.paa not found
11:07:44 "Server FSM timer"
11:08:03 Unaccessible
11:08:03 found in (281,841).
11:08:51 Client: Remote object 3:0 not found
11:09:11 EPE manager release (7|53|0)
11:09:11 Number of actors in scene after release: 7
11:09:11 EPE manager release (0|7|0)
11:09:13 Deinitialized shape [Class: "Underwear_F"; Shape: "a3\characters_f\common\basicbody.p3d";]
11:09:13 Deinitialized shape [Class: "B_RangeMaster_F"; Shape: "a3\characters_f\civil\c_poloshirtpants.p3d";]
11:09:13 Deinitialized shape [Class: "I_G_resistanceLeader_F"; Shape: "a3\characters_f_epb\guerrilla\ig_guerrilla4_1.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_1"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_polo_3_F"; Shape: "a3\characters_f\civil\c_poloshirt.p3d";]
11:09:13 Deinitialized shape [Class: "O_medic_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
11:09:13 Deinitialized shape [Class: "O_Soldier_F"; Shape: "a3\characters_f\opfor\o_soldier_01.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_p_beggar_F"; Shape: "a3\characters_f\civil\c_poor.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_1_1_F"; Shape: "a3\characters_f\civil\c_citizen1.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_1_3_F"; Shape: "a3\characters_f\civil\c_citizen1.p3d";]
11:09:13 Deinitialized shape [Class: "C_man_1_2_F"; Shape: "a3\characters_f\civil\c_citizen1.p3d";]
11:09:13 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
11:09:14 Extensions:
[lexicon]extDB[/lexicon]:
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[Main]
;Threads = 0
; Default Value is the number of CPU Cores Detected (max value is 6, min value is 2)
; Linux Chroot Environment might only Detect 1 CPU Cores i.e bind /proc
Randomize Config File = false
;This is a legacy option to randomize config file for Arma2 Servers.
[Rcon]
;; This is functional, should be working fine. Just needs abit of testing on a live Server
Port = 2302
Password = lk3881
[Steam]
;; This is for VAC Protocol for VAC Bans + Steam Friends.
;; This currently has a bug in it, will be fixed next version.
;; Think of it as tech preview option.
;; https://steamcommunity.com/dev/apikey
API Key = xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
[VAC]
;; This feature requires Steam + Rcon to be enabled.
;; Also this feature is called via SQF Code atm, i.e it doesn't auto detect players joining server yet....
Auto Ban = false
;; For Player to get banned ( their total VAC Bans => NumberOfVACBans) AND ( Days Since their Last Ban was <= DaysSinceLastBan)
;; This is also used extDB Protocol VAC:VACBanned returned results
NumberOfVACBans = 1
DaysSinceLastBan = 999999999
BanDuration = 0
;; 0 = Forever, otherwise its x Minutes
BanMessage = Steam VAC Banned
[Log]
;; This is just config options for Rcon Logging + BE Logging
;;Has no effect on extDB Logging
Mode = sync
;; sync / async
;; ASync is just kinder on your Harddrive, may be lose of data in the event of a crash.
[Database1]
;; Example of SQLite
Type = SQLite
Name = sqlite.db
minSessions = 1
; minSession Default Value = 1
;maxSessions = 4
; maxSession Default Value = number of Main->Threads
; You really should leave this value alone
idleTime = 60
; idleTime no Default Value yet, needs to be defined.
; idleTime is the time before a database session is stopped if not used.
; If Database Sessions are greater than minSessions
[AltisLife]
;; Example of MySQL
;; AtlisLifeRPG uses Database2 by default
Type = MySQL
Name = arma3life
Username = root
Password = Passwort # werde hier nicht mein Richtiges reinpacken
IP = localhost
Port = 3306
minSessions = 1
;maxSessions = 4
idleTime = 60
compress = false
; Should only use this if MySQL server is external. Also only for MySQL
Secure Auth = false
; Recommend you turn this on
[A3W]
Type = MySQL
Name = a3wasteland
Username = root
Password = password
IP = 127.0.0.1
Port = 3306
minSessions = 1
;maxSessions = 4
idleTime = 60
compress = false
; Should only use this if MySQL server is external. Also only for MySQL
Secure Auth = false
; Recommend you turn this on
habe auch anstatt localhost mit der 127.0.0.1 versucht und auch der gleiche Fehler.
Ich hoffe jemand kann mir helfen .
p.s alle DLL´s sind vorhanden