Guten Abend,
ich habe folgendes Problem, bei einem Boot wo wir gerne einen Skin darauflegen würden, wollte ich dieses Police Logo ausblenden.
Leider funktioniert dies so nicht. Das ist das ganz untere Case ( case "cop_vehicle":) eventuell hat da jemand eine Idee was daran falsch ist.
Code
/*
File: fn_vehicleAnimate.sqf
Author: Bryan "Tonic" Boardwine
Description:
Pass what you want to be animated.
*/
private ["_vehicle","_animate","_state"];
_vehicle = [_this,0,objNull,[objNull]] call BIS_fnc_param;
if (isNull _vehicle) exitWith {};
_animate = [_this,1,"",["",[]]] call BIS_fnc_param;
_preset = [_this,2,false,[false]] call BIS_fnc_param;
if (!_preset) then
{
if (count _animate > 1) then
{
{
_vehicle animate[_x select 0,_x select 1];
} forEach _animate;
}
else
{
_vehicle animate[_animate select 0,_animate select 1];
};
}
else
{
switch (_animate) do
{
case "civ_littlebird":
{
_vehicle animate ["addDoors",1];
_vehicle animate ["addBenches",0];
_vehicle animate ["addTread",0];
_vehicle animate ["AddCivilian_hide",1];
_vehicle lockCargo [2,true];
_vehicle lockCargo [3,true];
_vehicle lockCargo [4,true];
_vehicle lockCargo [5,true];
};
case "service_truck":
{
_vehicle animate ["HideServices", 0];
_vehicle animate ["HideDoor3", 1];
};
case "med_offroad":
{
_vehicle animate ["HidePolice", 0];
_vehicle setVariable ["lights",false,true];
};
case "cop_offroad":
{
_vehicle animate ["HidePolice", 0];
_vehicle animate ["HideBumper1", 0];
_vehicle setVariable ["lights",false,true];
};
case "cop_vehicle":
{
if (typeOf _vehicle isEqualTo "C_Boat_Civil_01_police_F") then {
_vehicle animate ["Police",1];
_vehicle animate ["hidePolice",0];
_vehicle animate ["HideRescueSigns",1];
_vehicle animate ["HidePoliceSigns",1];
};
};
};
};
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