Quelle: https://community.bistudio.com/wiki/Arma_3_Ve…g_Configuration
antiRollbarForceCoef
antiRollbarForceCoef is a coefficient of applied force, could be taken as strength of the system. Setting this value to zero disables ARB (and all next values), which is good for civilian vehicles. Higher values reduce not only the risk of rolling but effects of suspension.
antiRollbarForceLimit
antiRollbarForceLimit is the highest strength of ARB applied to vehicle. We may want to roll the car at certain situations (full van taking a sharp handbrake turn at high speed), tuning without diag mode is almost impossible because we are not able to imagine forces needed (values are rather low, 2 should be high enough for most of the vehicles)
antiRollbarSpeedMin
antiRollbarSpeedMax
antiRollbarSpeedMin and antiRollbarSpeedMax are limits of applied force coefficient. Coefficient is 0 at speeds lower than antiRollbarSpeedMin, interpolates to antiRollbarForceCoef at antiRollbarSpeedMax and is set to antiRollbarForceCoef for any higher speeds. This allows cars to drive on steep slopes using their radial speed, falling off the hill once they stop and rolling over at too high speeds (where coefficient doesn't grow and force is limited by the limit).
also ich gebe dir mal einen Tipp du kannst die ganze Sache auch einfach Googlen !
Das BoHeMiA Forum sagt dir eigentlich allllllllles was du über Fahrzeuge wissen solltest.
Wenn das nicht reicht dann Downloade dir die Samples im Steam Workshop.
MfG.
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