Hallo Leute, ich hab da ein komisches Problem mit meinem Cop Shop. Ich sende euch einen Screenshot mit, der euch direkt klar macht, was das Problem ist. Eine kleine Hintergrundinformation: Der Server ist nicht mehr original, ziemlich alle Dinge sind jetzt auf verschiedenen Positionen. Ich denke dass da irgendwas an Winkeln verstellt ist, im 3D Editor steht die AI aber gerade auf dem Boden
Code
class Item4
{
dataType="Object";
class PositionInfo
{
position[]={5913.7822,83.049416,11883.476};
angles[]={0,5.7604456,0};
};
side="Civilian";
flags=4;
class Attributes
{
skill=0.60000002;
init="this enableSimulation false; this addAction[localize""STR_MAR_Cop_Item_Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[localize""STR_MAR_Cop_Clothing_Shop"",life_fnc_clothingMenu,""cop""]; this addAction[localize""STR_MAR_Cop_Weapon_Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[localize""STR_MAR_Patrol_Officer_Weapon_Shop"",life_fnc_weaponShopMenu,""cop_patrol""]; this addAction[localize""STR_MAR_Sergeant_Weapon_Shop"",life_fnc_weaponShopMenu,""cop_sergeant""]; this addAction[format[""%1 ($%2)"",localize (getText(missionConfigFile >> ""Licenses"" >> ""cAir"" >> ""displayName"")), [(getNumber(missionConfigFile >> ""Licenses"" >> ""cAir"" >> ""price""))] call life_fnc_numberText],life_fnc_buyLicense,""cAir"",0,false,false,"""",' !license_cop_cAir && playerSide isEqualTo west ']; this addAction[format[""%1 ($%2)"",localize (getText(missionConfigFile >> ""Licenses"" >> ""cg"" >> ""displayName"")), [(getNumber(missionConfigFile >> ""Licenses"" >> ""cg"" >> ""price""))] call life_fnc_numberText],life_fnc_buyLicense,""cg"",0,false,false,"""",' !license_cop_cg && playerSide isEqualTo west ']; this setObjectTextureGlobal [0,""textures\cop_uniform.jpg""];";
name="h1_3";
disableSimulation=1;
};
id=974;
type="B_RangeMaster_F";
atlOffset=2.2888184e-005;
class CustomAttributes
{
class Attribute0
{
property="allowDamage";
expression="_this allowdamage _value;";
class Value
{
class data
{
class type
{
type[]=
{
"BOOL"
};
};
value=0;
};
};
};
nAttributes=1;
};
};
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