Hay Leute,
habe gerade ein Script eingefügt aber es kommt der Fehle
File mpmissions\Altis_Life.Altis\description.ext line 258;
/LicenseShop/controls/RscTitleBackground/: Missiong }
Ich poste beide Dateien. Habe keinen Fehler gefunden. Und da fehlt auch kein }.
Im RPT steht nichts ausser JailSys.sqf Line 1. Falsche Zahl oder so. 5
Hier die Dateien:
Code
author = "Altis Life 4.0";
onLoadName = "deinRudel | Open Beta v1.0";
onLoadMission = "entwickelt von Christopher Müller";
loadScreen = "textures\logo.jpg";
joinUnassigned = 1;
respawn = BASE;
respawndelay = 5;
disabledAI = true;
disableChannels[]={0,1,2};
enableDebugConsole = 1;
respawnDialog = 0;
class Header
{
gameType = RPG;
minPlayers = 1;
maxPlayers = 75;
};
wreckLimit = 3;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 320;
corpseLimit = 150;
corpseRemovalMinTime = 999;
corpseRemovalMaxTime = 9999;
//SpyGlass configuration
SPY_Enable = true;
#include "Config_Spyglass.hpp"
#include "dialog\MasterHandler.h"
#include "Config_Master.hpp"
class RscTitles
{
#include "dialog\statusBar.hpp"
#include "dialog\ui.hpp"
#include "dialog\progress.hpp"
#include "dialog\hud_nameTags.h"
};
class CfgFunctions
{
#include "Functions.h"
};
class CfgSounds
{
sounds[] = {};
class SirenLong
{
name = "SirenLong";
sound[] = {"\sounds\Siren_Long.ogg", 1.0, 1};
titles[] = {};
};
class car_lock
{
name = "car_lock";
sound[] = {"\sounds\car_lock.ogg", 1.0, 1};
titles[] = {};
};
class unlock
{
name = "unlock";
sound[] = {"\sounds\unlock.ogg", 1.0, 1};
titles[] = {};
};
class Introsound
{
name = "Introsound";
sound[] = {"\sounds\intro.ogg", 5.0, 1};
titles[] = {};
};
class alert
{
name = "alert";
sound[] = {"\sounds\alert.ogg", 4.0, 1};
titles[] = {};
};
class tazersound
{
name = "Tazersound";
sound[] = {"\sounds\tazer.ogg", 0.5, 1};
titles[] = {};
};
class flashbang
{
name = "flashbang";
sound[] = {"\sounds\flashbang.ogg", 0.3, 1};
titles[] = {};
};
class blinkerklick
{
name = "blinkerklick";
sound[] = {"\sounds\blinkerklick.ogg", 1.0, 1};
titles[] = {};
};
class blinkerstart
{
name = "blinkerstart";
sound[] = {"\sounds\blinkerstart.ogg", 1.0, 1};
titles[] = {};
};
class car_alarm
{
name = "car_alarm";
sound[] = {"\sounds\car_alarm.ogg", 1.0, 1};
titles[] = {};
};
class MedicSiren
{
name = "MedicSiren";
sound[] = {"\sounds\Medic.ogg", 1.0, 1};
titles[] = {};
};
class eat
{
name="eat";
sound[] = {"\sounds\eat.ogg", 4.0, 1};
titles[] = {0, " "};
};
};
class CfgDebriefing
{
class NotWhitelisted
{
title = "Das tut mir leid!";
subtitle = "Du bist leider nicht für den ausgewählten Slot freigeschaltet!";
description = "Bitte benutz doch einen anderen bzw. eine andere Fraktion. Ansonsten besuche uns auf www.deinRudel.eu";
pictureBackground = "textures\logo.jpg";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};
class Blacklisted
{
title = "Das tut mir leid!";
subtitle = "Du bist leider nicht erwünscht hier!";
description = "Bitte benutz doch eine andere Fraktion. Ansonsten besuche uns auf www.deinRudel.eu";
pictureBackground = "textures\logo.jpg";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};
class SpyGlass
{
title = "The SpyGlass sees you";
subTitle = "You were detected by the SpyGlass";
description = "You were detected for cheating and have been reported to the server. Enjoy your day.";
pictureBackground = "textures\logo.jpg";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};
class Bye
{
title = "Auf Wiedersehen!";
subTitle = "Deine Daten wurden Gespeichert!";
description = "Besuche uns auf www.deinRudel.eu";
pictureBackground = "textures\logo.jpg";
picture = "";
pictureColor[] = {0,0.3,0.6,1};
};
};
class CfgNotifications
{
class MedicalRequestEmerg
{
title = "THW Anfrage";
iconPicture = "";
description = "%1";
duration = 5;
priority = 7;
};
class DeliveryAssigned
{
title = "Delivery Job Accepted";
iconPicture = "";
description = "%1";
duration = 10;
priority = 7;
};
class DeliveryFailed
{
title = "Delivery Job Failed";
iconPicture = "";
description = "%1";
duration = 7;
priority = 7;
};
class DeliverySucceeded
{
title = "Delivery Job Completed";
iconPicture = "";
description = "%1";
duration = 6;
priority = 6;
};
class TextMessage
{
title = "Nachricht erhalten";
iconPicture = "";
description = "%1";
duration = 10;
priority = 6;
};
class PoliceDispatch
{
title = "Polizei Anfrage";
iconPicture = "";
description = "%1";
duration = 10;
priority = 6;
};
class AdminDispatch
{
title = "Admin Dispatch Center";
iconPicture = "";
description = "%1";
duration = 10;
priority = 6;
};
class AdminMessage
{
title = "Administrator Nachricht";
iconPicture = "";
description = "%1";
duration = 10;
priority = 5;
};
class AdacMessage
{
title = "Adac Message";
iconPicture = "icons\messagenew.paa";
description = "%1";
duration = 10;
priority = 5;
};
};
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Code: LicenseDialog.hpp
class LicenseShop {
idd = 5546;
name= "life_license_shop";
movingEnable = false;
enableSimulation = true;
onLoad = "uiNamespace setVariable [""LicenseShop"", _this select 0];";
objects[] = { };
class controls {
class fondtablet: Life_RscPicture
{
idc = 9090909;
text = "textures\ipad\pad.paa";
x = 0;
y = -0.12;
w = 1;
h = 1.28;
};
class Mainbackground : Life_RscText
{
colorBackground[] = {0,0,0,0.7};
idc = -1;
x = 0.1;
y = 0.244;
w = 0.775;
h = 0.52;
};
class listbox: Life_RscListBox
{
idc = 55126;
sizeEx = 0.035;
x = 0.1125;
y = 0.3;
w = 0.3125;
h = 0.4;
};
class ShowLicenseslistbox: Life_RscListBox
{
idc = 55131;
x = 0.55;
y = 0.3;
w = 0.3125;
h = 0.4;
};
class MyLicenses : Life_RscText
{
idc = 55130;
text = "Available "; //--- ToDo: Localize;
x = 0.1875;
y = 0.24;
w = 0.1375;
h = 0.04;
};
class ShowLicenses : Life_RscText
{
idc = 55129;
text = "My Licenses"; //--- ToDo: Localize;
x = 0.65;
y = 0.24;
w = 0.1375;
h = 0.04;
};
class buybutton: Life_RscButtonMenu
{
idc = 55127;
text = "$STR_Global_Buy";
x = 0.4125;
y = 0.72;
w = 0.15;
h = 0.04;
colorText[] = {1,1,1,1};
colorBackground[] = {0,0,0,0.8};
action = "if( (lbData[55126,lbCurSel (55126)] != """") ) then { [false, false, false, lbData[55126,lbCurSel (55126)]] call life_fnc_buyLicense; closeDialog 0; };";
};
};
};
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