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    Probleme mit der Datenbank (Gang)

    • Cetrux
    • 7. August 2017 um 17:58
    • Geschlossen
    • Erledigt
    • Cetrux
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      • 7. August 2017 um 17:58
      • #1

      Moin Moin zusammen,

      wir haben seit längerem einen Gang Fehler.

      Wenn ein Spieler eine Gang eröffnet oder einer Gang beitritt,

      kann dieser Spieler nicht mehr richtig auf den Server joinen.

      Es wird Angezeigt: "Frage Spielerinformationen ab...... "

      Jemand eine Idee?

      23-17-59.logarma3server_x64_2017-08-06_23-17-19.rptArma3_x64_2017-08-04_22-19-06.rpt

    • Marius1773
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      • 7. August 2017 um 19:02
      • #2
      Code
      22:22:02 Error in expression <p setVariable ["gang_id",(life_gangData select 0),true];
      _group setVariable ["ga>
      22:22:02   Error position: <select 0),true];
      _group setVariable ["ga>
      22:22:02   Error Allgemeiner Fehler in Ausdruck
      22:22:02 File core\gangs\fn_initGang.sqf [life_fnc_initGang], line 92

      Das ist grade das einzige was mir ins Auge sticht hast du da irgendwas verändert?

      Windows Server :love:

      Das Heilige Buch der Arma 3 Scripter, die Arma 3 Scripter Bibel: https://community.bistudio.com/wiki/Category:Scripting_Commands

    • Cetrux
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      • 7. August 2017 um 19:13
      • #3

      Nein habe nichts weiter verändert. Siehst du was daran Falsch ist bzw. wie ich das korrigieren kann?

    • TW_Sebastian
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      • 7. August 2017 um 20:05
      • #4
      Zitat von Marius1773

      22:22:02 Error Allgemeiner Fehler in Ausdruck
      22:22:02 File core\gangs\fn_initGang.sqf [life_fnc_initGang], line 92

      1. Welche Version?

      2. Letzte Änderungen?

      _____________________________________________________

      ☎ Kontaktdaten ☎

      Team-Leitung - Deutschland Life

      Discord: https://discord.gg/EnPVuXWfp2

      _____________________________________________________

    • Cetrux
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      • 7. August 2017 um 20:07
      • #5

      Wie oben steht ist die Version 5.0 gemeint.

      Diese Problem besteht seit dem ersten Tag. Also keine Änderungen.

    • TW_Sebastian
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      • 7. August 2017 um 20:08
      • #6
      Zitat von Cetrux

      Diese Problem besteht seit dem ersten Tag. Also keine Änderungen.

      Wo habt ihr eure Framework her?

      _____________________________________________________

      ☎ Kontaktdaten ☎

      Team-Leitung - Deutschland Life

      Discord: https://discord.gg/EnPVuXWfp2

      _____________________________________________________

    • Cetrux
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      • 7. August 2017 um 20:11
      • #7

      Das Framework ist von hier im Download bereich.

    • TW_Sebastian
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      • 7. August 2017 um 20:12
      • #8
      Zitat von Cetrux

      Das Framework ist von hier im Download bereich.

      Okay Hm... Schick mal die Datei

      fn_initGang.sqf

      _____________________________________________________

      ☎ Kontaktdaten ☎

      Team-Leitung - Deutschland Life

      Discord: https://discord.gg/EnPVuXWfp2

      _____________________________________________________

    • Cetrux
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      • 7. August 2017 um 20:15
      • #9

      Ich hab Sie hier mal geposted

      Code
      #include "..\..\script_macros.hpp"
      /*
          File: fn_initGang.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description:
          Main initialization for gangs.
      */
      private ["_exitLoop","_group","_wait"];
      if !(playerSide isEqualTo civilian) exitWith {}; //What in the hell?
      [player] join (createGroup civilian);
      if (count life_gangData isEqualTo 0) exitWith {}; //Dafuq?
      
      _wait = round(random(8));
      sleep _wait;
      
      //Loop through to make sure there is not a group already created with the gang.
      _exitLoop = false;
      {
          _groupName = _x getVariable "gang_name";
          if (!isNil "_groupName") then {
              _groupOwner = _x getVariable ["gang_owner",""];
              _groupID = _x getVariable "gang_id";
              if (_groupOwner isEqualTo "" || isNil "_groupID") exitWith {}; //Seriously?
              if ((life_gangData select 0) isEqualTo _groupID && {(life_gangData select 1) isEqualTo _groupOwner}) exitWith {_group = _x; _exitLoop = true;};
          };
      } forEach allGroups;
      
      if (!isNil "_group") then {
          [player] join _group;
          if ((life_gangData select 1) isEqualTo getPlayerUID player) then {
              _group selectLeader player;
              [player,_group] remoteExecCall ["TON_fnc_clientGangLeader",(units _group)];
          };
      } else {
          _group = group player;
          _group setVariable ["gang_id",(life_gangData select 0),true];
          _group setVariable ["gang_owner",(life_gangData select 1),true];
          _group setVariable ["gang_name",(life_gangData select 2),true];
          _group setVariable ["gang_maxMembers",(life_gangData select 3),true];
          _group setVariable ["gang_bank",(life_gangData select 4),true];
          _group setVariable ["gang_members",(life_gangData select 5),true];
      };
      Alles anzeigen
    • TW_Sebastian
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      • 7. August 2017 um 20:30
      • #10
      Code
      #include "..\..\script_macros.hpp"
      /*
          File: fn_initGang.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description:
          Main initialization for gangs.
      */
      private ["_exitLoop","_group","_wait"];
      if !(playerSide isEqualTo civilian) exitWith {}; //What in the hell?
      [player] join (createGroup civilian);
      if (count life_gangData isEqualTo 0) exitWith {}; //Dafuq?
      
      _wait = round(random(8));
      sleep _wait;
      
      //Loop through to make sure there is not a group already created with the gang.
      _exitLoop = false;
      {
          _groupName = _x getVariable "gang_name";
          if (!isNil "_groupName") then {
              _groupOwner = _x getVariable ["gang_owner",""];
              _groupID = _x getVariable "gang_id";
              if (_groupOwner isEqualTo "" || isNil "_groupID") exitWith {}; //Seriously?
              if ((life_gangData select 0) isEqualTo _groupID && {(life_gangData select 1) isEqualTo _groupOwner}) exitWith {_group = _x; _exitLoop = true;};
          };
      } forEach allGroups;
      
      if (!isNil "_group") then {
          [player] join _group;
          if ((life_gangData select 1) isEqualTo getPlayerUID player) then {
              _group selectLeader player;
              [player,_group] remoteExecCall ["TON_fnc_clientGangLeader",(units _group)];
          };
      } else {
          _group = group player;
          _group setVariable ["gang_id",(life_gangData select 0),true];
          _group setVariable ["gang_owner",(life_gangData select 1),true];
          _group setVariable ["gang_name",(life_gangData select 2),true];
          _group setVariable ["gang_maxMembers",(life_gangData select 3),true];
          _group setVariable ["gang_bank",(life_gangData select 4),true];
          _group setVariable ["gang_members",(life_gangData select 5),true];
      };
      Alles anzeigen

      Versuch das mal bitte

      _____________________________________________________

      ☎ Kontaktdaten ☎

      Team-Leitung - Deutschland Life

      Discord: https://discord.gg/EnPVuXWfp2

      _____________________________________________________

    • Cetrux
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      • 7. August 2017 um 21:33
      • #11

      Immer noch gleicher Fehler leider.

      Code
      21:31:12 Error in expression <p setVariable ["gang_id",(life_gangData select 0),true];
      _group setVariable ["ga>
      21:31:12   Error position: <select 0),true];
      _group setVariable ["ga>
      21:31:12   Error Allgemeiner Fehler in Ausdruck
      21:31:12 File core\gangs\fn_initGang.sqf [life_fnc_initGang], line 88

      Ich habe gerade etwas in der life_server in der functions.sqf geändert dadurch ist zumindest der Fehler von Line 92 auf 88 gewandert.

      Kann es sein das der Fehler in der function.sqf ist?

      Code
      #include "script_macros.hpp"
      /*
          File: functions.sqf
          Author: Bryan "Tonic" Boardwine
      
          Description: They are functions.
      */
      
      publicVariable "TON_fnc_terrainSort";
      
      TON_fnc_index =
      compileFinal "
          private [""_item"",""_stack""];
          _item = _this select 0;
          _stack = _this select 1;
          _return = -1;
      
          {
              if (_item in _x) exitWith {
                  _return = _forEachIndex;
              };
          } forEach _stack;
      
          _return;
      ";
      
      TON_fnc_player_query =
      compileFinal "
          private [""_ret""];
          _ret = _this select 0;
          if (isNull _ret) exitWith {};
          if (isNil ""_ret"") exitWith {};
      
          [life_atmbank,life_cash,owner player,player,profileNameSteam,getPlayerUID player,playerSide] remoteExecCall [""life_fnc_adminInfo"",_ret];
      ";
      publicVariable "TON_fnc_player_query";
      publicVariable "TON_fnc_index";
      
      TON_fnc_isnumber =
      compileFinal "
          private [""_valid"",""_array""];
          _valid = [""0"",""1"",""2"",""3"",""4"",""5"",""6"",""7"",""8"",""9""];
          _array = [_this select 0] call KRON_StrToArray;
          _return = true;
      
          {
              if (!(_x in _valid)) exitWith {
                  _return = false;
              };
          } forEach _array;
          _return;
      ";
      
      publicVariable "TON_fnc_isnumber";
      
      TON_fnc_clientGangKick =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_KickOutGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangKick";
      
      TON_fnc_clientGetKey =
      compileFinal "
          private [""_vehicle"",""_unit"",""_giver""];
          _vehicle = _this select 0;
          _unit = _this select 1;
          _giver = _this select 2;
          if (isNil ""_unit"" || isNil ""_giver"") exitWith {};
          if (player isEqualTo _unit && !(_vehicle in life_vehicles)) then {
              _name = getText(configFile >> ""CfgVehicles"" >> (typeOf _vehicle) >> ""displayName"");
              hint format [localize ""STR_NOTF_gaveKeysFrom"",_giver,_name];
              life_vehicles pushBack _vehicle;
              [getPlayerUID player,playerSide,_vehicle,1] remoteExecCall [""TON_fnc_keyManagement"",2];
          };
      ";
      
      publicVariable "TON_fnc_clientGetKey";
      
      TON_fnc_clientGangLeader =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              player setRank ""COLONEL"";
              _group selectLeader _unit;
              hint localize ""STR_GNOTF_GaveTransfer"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeader";
      
      TON_fnc_clientGangLeft =
      compileFinal "
          private [""_unit"",""_group""];
          _unit = _this select 0;
          _group = _this select 1;
          if (isNil ""_unit"" || isNil ""_group"") exitWith {};
          if (player isEqualTo _unit && (group player) == _group) then {
              life_my_gang = objNull;
              [player] joinSilent (createGroup civilian);
              hint localize ""STR_GNOTF_LeaveGang"";
          };
      ";
      
      publicVariable "TON_fnc_clientGangLeft";
      
      //Cell Phone Messaging
      /*
          -fnc_cell_textmsg
          -fnc_cell_textcop
          -fnc_cell_textadmin
          -fnc_cell_adminmsg
          -fnc_cell_adminmsgall
      */
      
      //To EMS
      TON_fnc_cell_emsrequest =
      compileFinal "
      private [""_msg"",""_to""];
          ctrlShow[3022,false];
          _msg = ctrlText 3003;
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3022,true];};
          _to = ""EMS Units"";
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3022,true];};
      
          [_msg,name player,5,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",independent];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToEMS"",_to,_msg];
          ctrlShow[3022,true];
      ";
      //To One Person
      TON_fnc_cell_textmsg =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3015,false];
          _msg = ctrlText 3003;
      
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3015,true];};
          if (lbCurSel 3004 isEqualTo -1) exitWith {hint localize ""STR_CELLMSG_SelectPerson""; ctrlShow[3015,true];};
      
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3015,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3015,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3015,true];};
      
          [_msg,name player,0] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",name _to,_msg];
          ctrlShow[3015,true];
      ";
      //To All Cops
      TON_fnc_cell_textcop =
      compileFinal "
          private [""_msg"",""_to""];
          ctrlShow[3016,false];
          _msg = ctrlText 3003;
          _to = ""The Police"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3016,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3016,true];};
      
          [_msg,name player,1,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3016,true];
      ";
      //To All Admins
      TON_fnc_cell_textadmin =
      compileFinal "
          private [""_msg"",""_to"",""_from""];
          ctrlShow[3017,false];
          _msg = ctrlText 3003;
          _to = ""The Admins"";
      
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3017,true];};
          _length = count (toArray(_msg));
          if (_length > 400) exitWith {hint localize ""STR_CELLMSG_LIMITEXCEEDED"";ctrlShow[3017,true];};
      
          [_msg,name player,2,mapGridPosition player,player] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_ToPerson"",_to,_msg];
          ctrlShow[3017,true];
      ";
      //Admin To One Person
      TON_fnc_cell_adminmsg =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_to""];
          ctrlShow[3020,false];
          _msg = ctrlText 3003;
          _to = call compile format [""%1"",(lbData[3004,(lbCurSel 3004)])];
          if (isNull _to) exitWith {ctrlShow[3020,true];};
          if (isNil ""_to"") exitWith {ctrlShow[3020,true];};
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3020,true];};
      
          [_msg,name player,3] remoteExecCall [""TON_fnc_clientMessage"",_to];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToPerson"",name _to,_msg];
          ctrlShow[3020,true];
      ";
      
      TON_fnc_cell_adminmsgall =
      compileFinal "
          if (isServer) exitWith {};
          if ((call life_adminlevel) < 1) exitWith {hint localize ""STR_CELLMSG_NoAdmin"";};
          private [""_msg"",""_from""];
          ctrlShow[3021,false];
          _msg = ctrlText 3003;
          if (_msg isEqualTo """") exitWith {hint localize ""STR_CELLMSG_EnterMSG"";ctrlShow[3021,true];};
      
          [_msg,name player,4] remoteExecCall [""TON_fnc_clientMessage"",-2];
          [] call life_fnc_cellphone;
          hint format [localize ""STR_CELLMSG_AdminToAll"",_msg];
          ctrlShow[3021,true];
      ";
      
      publicVariable "TON_fnc_cell_textmsg";
      publicVariable "TON_fnc_cell_textcop";
      publicVariable "TON_fnc_cell_textadmin";
      publicVariable "TON_fnc_cell_adminmsg";
      publicVariable "TON_fnc_cell_adminmsgall";
      publicVariable "TON_fnc_cell_emsrequest";
      //Client Message
      /*
          0 = private message
          1 = police message
          2 = message to admin
          3 = message from admin
          4 = admin message to all
      */
      TON_fnc_clientMessage =
      compileFinal "
          if (isServer) exitWith {};
          private [""_msg"",""_from"", ""_type""];
          _msg = _this select 0;
          _from = _this select 1;
          _type = _this select 2;
          if (_from isEqualTo """") exitWith {};
          switch (_type) do {
              case 0 : {
                  private [""_message""];
                  _message = format ["">>>MESSAGE FROM %1: %2"",_from,_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>New Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%2"",_from,_msg];
      
                  [""TextMessage"",[format [""You Received A New Private Message From %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 1 : {
                  if (side player != west) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""--- 911 DISPATCH FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#316dff'><t size='2'><t align='center'>New Dispatch<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Officers<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""PoliceDispatch"",[format [""A New Police Report From: %1"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 2 : {
                  if ((call life_adminlevel) < 1) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! ADMIN REQUEST FROM %1: %2"",_from,_msg];
                  if (isNil ""_loc"") then {_loc = ""Unknown"";};
                  hint parseText format [""<t color='#ffcefe'><t size='2'><t align='center'>Admin Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>Admins<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""AdminDispatch"",[format [""%1 Has Requested An Admin!"",_from]]] call bis_fnc_showNotification;
                  systemChat _message;
              };
      
              case 3 : {
                  private [""_message""];
                  _message = format [""!!! ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>An Admin<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 4 : {
                  private [""_message"",""_admin""];
                  _message = format [""!!!ADMIN MESSAGE: %1"",_msg];
                  _admin = format [""Sent by admin: %1"", _from];
                  hint parseText format [""<t color='#FF0000'><t size='2'><t align='center'>Admin Message<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>All Players<br/><t color='#33CC33'>From: <t color='#ffffff'>The Admins<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%1"",_msg];
      
                  [""AdminMessage"",[""You Have Received A Message From An Admin!""]] call bis_fnc_showNotification;
                  systemChat _message;
                  if ((call life_adminlevel) > 0) then {systemChat _admin;};
              };
      
              case 5: {
                  if (side player != independent) exitWith {};
                  private [""_message"",""_loc"",""_unit""];
                  _loc = _this select 3;
                  _unit = _this select 4;
                  _message = format [""!!! EMS REQUEST: %1"",_msg];
                  hint parseText format [""<t color='#FFCC00'><t size='2'><t align='center'>EMS Request<br/><br/><t color='#33CC33'><t align='left'><t size='1'>To: <t color='#ffffff'>You<br/><t color='#33CC33'>From: <t color='#ffffff'>%1<br/><t color='#33CC33'>Coords: <t color='#ffffff'>%2<br/><br/><t color='#33CC33'>Message:<br/><t color='#ffffff'>%3"",_from,_loc,_msg];
      
                  [""TextMessage"",[format [""EMS Request from %1"",_from]]] call bis_fnc_showNotification;
              };
          };
      ";
      publicVariable "TON_fnc_clientMessage";
      
      TON_fnc_MapMarkersAdmin = compileFinal "
        life_markers_Vehicles = [];
        life_markers_Players = [];
        if (!life_markers) then {
          life_markers = true;
          hint localize ""STR_ANOTF_MEnabled"";
        } else {
          life_markers = false;
          hint localize ""STR_ANOTF_MDisabled"";
        };
          for ""_i"" from 0 to 1 step 0 do {
              if (!life_markers) exitWith {};
          {
            if ((vehicle _x isKindOf ""LandVehicle"") || (vehicle _x isKindOf ""Air"") || (vehicle _x isKindOf ""Ship"")) then {
              if (count(crew vehicle _x) > 0) then {
                {
                  if (!(_x in life_markers_Vehicles) && (alive _x) && (getPlayerUID _x != """")) then {
                    private [""_pos"", ""_Markers"", ""_Vehicle""];
                    _Vehicle = vehicle _x;
                    _pos = visiblePosition _x;
                    _Markers = createMarkerLocal[format [""CRW%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                    _TypeVehicle = (getText(configFile >> 'CfgVehicles' >> (typeOf vehicle _x) >> 'displayName'));
                    _Markers setMarkerTextLocal format ['%1---%2---%3m', name _x, _TypeVehicle, round(_x distance player)];
                    _Markers setMarkerTypeLocal ""mil_dot"";
                    if (side _x isEqualTo independent) then {
                      _Markers setMarkerColorLocal (""ColorIndependent"");
                    };
                    if (side _x isEqualTo civilian) then {
                      _Markers setMarkerColorLocal (""ColorCivilian"");
                    };
                    if (side _x isEqualTo west) then {
                      _Markers setMarkerColorLocal (""ColorBLUFOR"");
                    };
                    _Markers setMarkerSizeLocal[1, 1];
                    life_markers_Vehicles pushBack _x;
                    [_x, _Markers, _Vehicle, _TypeVehicle] spawn {
                      private [""_PlayersOrVehicles"", ""_Marker"", ""_CrewVehicle""];
                      _PlayersOrVehicles = _this select 0;
                      _Marker = _this select 1;
                                      _TypeVehicle = _this select 3;
                                      for ""_i"" from 0 to 1 step 0 do {
                                          if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles == _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                        _CrewVehicle = ((crew vehicle _PlayersOrVehicles) find _PlayersOrVehicles);
                        _Marker setMarkerPosLocal([(visiblePosition _PlayersOrVehicles select 0) + 20, (visiblePosition _PlayersOrVehicles select 1) - (25 + _CrewVehicle * 20), 0]);
                                          _Marker setMarkerTextLocal format ['%1---%2---%3m', name _PlayersOrVehicles, _TypeVehicle, round(_PlayersOrVehicles distance player)];
                        sleep 0.01;
                      };
                      deleteMarkerLocal _Marker;
                      if (_PlayersOrVehicles in life_markers_Vehicles) then {
                                          life_markers_Vehicles deleteAt (life_markers_Vehicles find _PlayersOrVehicles);
                      };
                      true;
                    };
                  };
                } forEach crew vehicle _x;
              };
            } else {
              if (!(_x in life_markers_Players) && (vehicle _x == _x) && (getPlayerUID _x != """")) then {
                private [""_pos"", ""_Markers""];
                _pos = visiblePosition _x;
                _Markers = createMarkerLocal[format [""PLR%1%2"", _pos select 0, _pos select 1], [(_pos select 0) + 20, _pos select 1, 0]];
                _Markers setMarkerTypeLocal ""mil_dot"";
                _Markers setMarkerSizeLocal[1, 1];
                if (side _x isEqualTo independent) then {
                  _Markers setMarkerColorLocal (""ColorIndependent"");
                };
                if (side _x isEqualTo civilian) then {
                  _Markers setMarkerColorLocal (""ColorCivilian"");
                };
                if (side _x isEqualTo west) then {
                  _Markers setMarkerColorLocal (""ColorBLUFOR"");
                };
                _Markers setMarkerTextLocal format [""%1---%2"", name _x, round(_x distance player)];
                if (_x == player) then {
                  _Markers setMarkerColorLocal ""ColorGreen"";
                };
                life_markers_Players pushBack _x;
                [_x, _Markers] spawn {
                  private [""_PlayersOrVehicles"", ""_Marker""];
                  _PlayersOrVehicles = _this select 0;
                  _Marker = _this select 1;
                              for ""_i"" from 0 to 1 step 0 do {
                                  if (!life_markers && !(alive _PlayersOrVehicles) && (vehicle _PlayersOrVehicles != _PlayersOrVehicles) && (getPlayerUID _PlayersOrVehicles != """")) exitWith {};
                    _Marker setMarkerPosLocal([visiblePosition _PlayersOrVehicles select 0, visiblePosition _PlayersOrVehicles select 1, 0]);
                    _Marker setMarkerTextLocal format [""%1---%2"", name _PlayersOrVehicles, round(_PlayersOrVehicles distance player)];
                    sleep 0.01;
                  };
                  deleteMarkerLocal _Marker;
                  if (_PlayersOrVehicles in life_markers_Players) then {
                                  life_markers_Players deleteAt (life_markers_Players find _PlayersOrVehicles);
                  };
                  true;
                };
              };
            };
          } forEach playableUnits;
          sleep 0.3;
        };
        {
          _Markers = str _x;
          deleteMarkerLocal _Markers;
        } forEach playableUnits;
      ";
      
      publicVariable "TON_fnc_MapMarkersAdmin";
      Alles anzeigen
    • Cetrux
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      • 7. August 2017 um 22:02
      • #12

      Diese Fehlermeldung bekomme ich auch noch.

      Code
      21:59:05 Error in expression <tObject [(call compile format ["%1",(_x select 0)]), "House"];
      life_vehicles pus>
      21:59:05   Error position: <select 0)]), "House"];
      life_vehicles pus>
      21:59:05   Error select: Typ Zahl, erwartet Array,Zeichenfolge,Config entry
      21:59:05 File core\session\fn_requestReceived.sqf [SOCK_fnc_requestReceived], line 139
    • TW_Sebastian
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      • 8. August 2017 um 09:46
      • #13

      Versuch es mal mit einer Standarte @Life_Server zersetzen..

      Die du dir wo anderst runterlädst oder wechsele einfach die ganze framework

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