/* File: fn_hudSetup.sqf Author: Bryan "Tonic" Boardwine Description: Setups the hud for the player? */ private["_display","_alpha","_version","_p","_pg"]; disableSerialization; _display = findDisplay 46; _alpha = _display displayCtrl 1001; _version = _display displayCtrl 1000; 2 cutRsc ["playerHUD","PLAIN"]; _version ctrlSetText format["BETA: 0.%1.%2",(productVersion select 2),(productVersion select 3)]; [] call life_fnc_hudUpdate; [] spawn { private["_dam"]; while {true} do { _dam = damage player; waitUntil {(damage player) != _dam}; [] call life_fnc_hudUpdate; }; };