/* File: fn_deathScreen.sqf Author: Bryan "Tonic" Boardwine Description: Handles stuff being displayed on the death screen while it is currently active. */ private ["_medicsOnline","_medicsNear"]; disableSerialization; _medicsOnline = ((findDisplay 7300) displayCtrl 7304); _medicsNear = ((findDisplay 7300) displayCtrl 7305); waitUntil { _nearby = if (([independent,getPosATL player,120] call life_fnc_nearUnits)) then {"Yes"} else {"No"}; _medicsOnline ctrlSetText format [localize "STR_Medic_Online",independent countSide playableUnits]; _medicsNear ctrlSetText format [localize "STR_Medic_Near",_nearby]; sleep 1; (isNull (findDisplay 7300)) };